diff --git a/docs/scarpet/language/VariablesAndConstants.md b/docs/scarpet/language/VariablesAndConstants.md index e3478327..f45f46b8 100644 --- a/docs/scarpet/language/VariablesAndConstants.md +++ b/docs/scarpet/language/VariablesAndConstants.md @@ -17,9 +17,9 @@ block positions. All variables starting with `_` are read-only, and cannot be de `scarpet` accepts numeric and string liters constants. Numbers look like `1, 2.5, -3e-7, 0xff,` and are internally represented as Java's `double` but `scarpet` will try to trim trailing zeros as much as possible so if you need to -use them as intergers, you can. Strings using single quoting, for multiple reasons, but primarily to allow for +use them as intergers, you can. Strings use single quoting, for multiple reasons, but primarily to allow for easier use of strings inside doubly quoted command arguments (when passing a script as a parameter of `/script fill` -for example, or when typing in jsons inside scarpet to feed back into a `/data merge` command for example. +for example), or when typing in jsons inside scarpet (to feed back into a `/data merge` command for example). Strings also use backslashes `\` for quoting special characters, in both plain strings and regular expressions
diff --git a/src/main/java/carpet/script/CarpetExpression.java b/src/main/java/carpet/script/CarpetExpression.java
index 2f9a19ad..bba0a4b3 100644
--- a/src/main/java/carpet/script/CarpetExpression.java
+++ b/src/main/java/carpet/script/CarpetExpression.java
@@ -109,6 +109,7 @@ import net.minecraft.stat.Stat;
 import net.minecraft.stat.StatType;
 import net.minecraft.state.StateManager;
 import net.minecraft.state.property.Property;
+import net.minecraft.structure.StructureFeatures;
 import net.minecraft.structure.StructurePiece;
 import net.minecraft.structure.StructureStart;
 import net.minecraft.text.LiteralText;
@@ -128,6 +129,7 @@ import net.minecraft.util.math.Vec3d;
 import net.minecraft.util.math.Vec3i;
 import net.minecraft.util.registry.Registry;
 import net.minecraft.util.registry.RegistryKey;
+import net.minecraft.world.gen.chunk.ChunkGenerator;
 import net.minecraft.world.gen.feature.Feature;
 import net.minecraft.world.gen.feature.StructureFeature;
 import net.minecraft.world.SpawnHelper;
@@ -359,6 +361,18 @@ public class CarpetExpression
         return MapValue.wrap(ret);
     }
 
+    private static long lastSeed = -1;
+    private void BooYah(ChunkGenerator generator)
+    {
+        synchronized (generator)
+        {
+            if (generator.getSeed() != lastSeed)
+            {
+                StructureFeatures.STRONGHOLD.shouldStartAt(null, generator, null, 0, 0, null);
+                lastSeed = generator.getSeed();
+            }
+        }
+    }
     private void API_BlockManipulation()
     {
         this.expr.addLazyFunction("block", -1, (c, t, lv) ->
@@ -1144,6 +1158,9 @@ public class CarpetExpression
             BlockArgument locator = BlockArgument.findIn(cc, lv, 0);
 
             ServerWorld world = cc.s.getWorld();
+
+            BooYah(world.getChunkManager().getChunkGenerator());
+
             BlockPos pos = locator.block.getPos();
             StructureFeature structure = null;
             boolean needSize = false;
@@ -3236,10 +3253,17 @@ public class CarpetExpression
                         innerSource = outerSource.withWorld(outerSource.getMinecraftServer().getWorld(dim));
                 }
             }
-            ((CarpetContext) c).s = innerSource;
-            Value retval = lv.get(1).evalValue(c);
-            ((CarpetContext) c).s = outerSource;
-            return (cc, tt) -> retval;
+            try
+            {
+                ((CarpetContext) c).s = innerSource;
+                Value retval = lv.get(1).evalValue(c);
+                return (cc, tt) -> retval;
+            }
+            finally
+            {
+                ((CarpetContext) c).s = outerSource;
+            }
+
         });
 
         this.expr.addLazyFunction("plop", 4, (c, t, lv) ->{
diff --git a/src/main/resources/assets/carpet/lang/zh_cn.json b/src/main/resources/assets/carpet/lang/zh_cn.json
index ef0c0124..248faac4 100644
--- a/src/main/resources/assets/carpet/lang/zh_cn.json
+++ b/src/main/resources/assets/carpet/lang/zh_cn.json
@@ -1,8 +1,8 @@
 {
-  "rule.antiCheatDisabled.name": "移动检测通杀",
+  "rule.antiCheatDisabled.name": "禁用反作弊移动监测",
   "rule.antiCheatDisabled.desc": "防止玩家因为“本服务器未启用飞行”,“移动过快”等原因被踢出",
   
-  "rule.carpets.name": "放置地毯执行功能",
+  "rule.carpets.name": "多功能地毯",
   "rule.carpets.desc": "通过放置地毯方块快捷执行部分功能",
   
   "rule.combineXPOrbs.name": "经验球合并",
@@ -135,7 +135,7 @@
   "rule.pushLimit.desc": "自定义活塞推动上限",
   "rule.pushLimit.extra.0": "你必须在1-1024中选取一个值",
   
-  "rule.quasiConnectivity.name": "qC激活开关",
+  "rule.quasiConnectivity.name": "半连接激活开关",
   "rule.quasiConnectivity.desc": "活塞,发射器和投掷器在他们上方方块激活时是否响应",
   "rule.quasiConnectivity.extra.0": "设置为true为开启 设置为false为禁用",
   
@@ -228,7 +228,8 @@
   "ui.tags": "分类",
   "ui.change_permanently": "永久更改",
   "ui.click_to_keep_the_settings_in_%(conf)s_to_save_across_restarts": "点击此按钮以使此选项保存于%s,重启后依旧生效",
-  "ui.rule_%(rule)s_will_now_default_to_%(value)s": "规则%s将会被默认设置为%s",
+  "ui.rule_%(rule)s_will_now_default_to_%(value)s": "规则“%s”将会被默认设置为%s",
+  "ui.rule_%(rule)s_not_set_restart": "规则“%s”将在重启后恢复默认值",
   "ui.current_value": "当前的值"
 
 }
\ No newline at end of file