still causes massive loadage if requested more than 2 chunks. Don't really know why. WIP I guess

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gnembon committed 2020-02-29 00:00:53 -04:00
1 parent e549c4df64
commit f43bd968bb
4 files changed
+158 -48

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@@ -2,7 +2,9 @@ package carpet.fakes;
import net.minecraft.util.math.ChunkPos;
import java.util.List;
public interface ThreadedAnvilChunkStorageInterface
{
void regenerateChunkRegion(ChunkPos from, ChunkPos to);
void regenerateChunkRegion(List<ChunkPos> requestedChunks);
}