updated to 1.14.3 pre 2, still issues with fabric spawn tracking mappings
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@@ -3,7 +3,7 @@ package carpet.utils;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.network.chat.BaseComponent;
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import net.minecraft.text.BaseText;
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import java.util.ArrayList;
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import java.util.HashMap;
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@@ -18,7 +18,7 @@ public class DistanceCalculator
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return START_POINT_STORAGE.containsKey(source.getName());
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}
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public static List<BaseComponent> findDistanceBetweenTwoPoints(Vec3d pos1, Vec3d pos2)
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public static List<BaseText> findDistanceBetweenTwoPoints(Vec3d pos1, Vec3d pos2)
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{
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double dx = MathHelper.abs((float)pos1.x-(float)pos2.x);
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double dy = MathHelper.abs((float)pos1.y-(float)pos2.y);
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@@ -26,7 +26,7 @@ public class DistanceCalculator
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double manhattan = dx+dy+dz;
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double spherical = MathHelper.sqrt(dx*dx + dy*dy + dz*dz);
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double cylindrical = MathHelper.sqrt(dx*dx + dz*dz);
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List<BaseComponent> res = new ArrayList<>();
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List<BaseText> res = new ArrayList<>();
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res.add(Messenger.c("w Distance between ",
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Messenger.tp("c",pos1),"w and ",
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Messenger.tp("c",pos2),"w :"));
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