updated to 1.14.3 pre 2, still issues with fabric spawn tracking mappings
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@@ -6,7 +6,7 @@ import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.server.command.CommandManager;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.network.chat.BaseComponent;
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import net.minecraft.text.BaseText;
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public class TickSpeed
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{
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@@ -48,7 +48,7 @@ public class TickSpeed
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}
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}
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public static BaseComponent tickrate_advance(PlayerEntity player, int advance, String callback, ServerCommandSource source)
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public static BaseText tickrate_advance(PlayerEntity player, int advance, String callback, ServerCommandSource source)
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{
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if (0 == advance)
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{
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