updated to 1.14.3 pre 2, still issues with fabric spawn tracking mappings
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@@ -8,7 +8,7 @@ import com.mojang.brigadier.CommandDispatcher;
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import com.mojang.brigadier.builder.LiteralArgumentBuilder;
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import com.mojang.brigadier.exceptions.CommandSyntaxException;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.network.chat.BaseComponent;
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import net.minecraft.text.BaseText;
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import net.minecraft.server.command.ServerCommandSource;
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import static com.mojang.brigadier.arguments.FloatArgumentType.floatArg;
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@@ -86,7 +86,7 @@ public class TickCommand
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catch (CommandSyntaxException ignored)
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{
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}
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BaseComponent message = TickSpeed.tickrate_advance(player, advance, tail_command, source);
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BaseText message = TickSpeed.tickrate_advance(player, advance, tail_command, source);
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if (message != null)
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{
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source.sendFeedback(message, false);
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