ghost blocks fix
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@@ -0,0 +1,48 @@
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package carpet.mixins;
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import carpet.settings.CarpetSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.network.ClientPlayerInteractionManager;
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import net.minecraft.server.network.packet.PlayerInteractBlockC2SPacket;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.IWorld;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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@Mixin(ClientPlayerInteractionManager.class)
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public abstract class ClientPlayerInteractionManager_ghostBlocksMixin
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{
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@Shadow @Final private MinecraftClient client;
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@Redirect(method = "breakBlock", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/block/Block;onBroken(Lnet/minecraft/world/IWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V")
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)
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private void requestServerStatusForBlock(Block block, IWorld iWorld_1, BlockPos blockPos_1, BlockState blockState_1) {
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if ((CarpetSettings.miningGhostBlockFix || (
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!client.isInSingleplayer() &&
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!client.isIntegratedServerRunning() &&
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client.getNetworkHandler().getCommandDispatcher().getRoot().getChild("carpet") == null)) &&
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blockState_1.getHardness(client.world, blockPos_1) > 0.0 &&
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blockState_1.getCollisionShape(iWorld_1, blockPos_1) != VoxelShapes.empty()
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)
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{
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client.getNetworkHandler().sendPacket(new PlayerInteractBlockC2SPacket(
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Hand.MAIN_HAND,
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new BlockHitResult(new Vec3d(blockPos_1), Direction.DOWN, blockPos_1, false)
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));
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}
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}
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}
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@@ -3,21 +3,23 @@ package carpet.mixins;
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import carpet.settings.CarpetSettings;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.server.network.ServerPlayerInteractionManager;
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import net.minecraft.server.network.packet.PlayerActionC2SPacket;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.BlockView;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Constant;
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import org.spongepowered.asm.mixin.injection.ModifyConstant;
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import org.spongepowered.asm.mixin.injection.Redirect;
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//needs tests, WIP
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@Mixin(ServerPlayerInteractionManager.class)
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public class ServerPlayerInteractionManager_ghostBlocksMixin
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{
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@Shadow public ServerPlayerEntity player;
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@Redirect(method = "method_14263", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/block/BlockState;calcBlockBreakingDelta(Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)F")
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@@ -27,12 +29,21 @@ public class ServerPlayerInteractionManager_ghostBlocksMixin
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// main args
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BlockPos blockPos_1a, PlayerActionC2SPacket.Action playerActionC2SPacket$Action_1, Direction direction_1, int int_1)
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{
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if (CarpetSettings.miningGhostBlockFix && playerActionC2SPacket$Action_1 == PlayerActionC2SPacket.Action.STOP_DESTROY_BLOCK)
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float progress = blockState.calcBlockBreakingDelta(playerEntity_1, blockView_1, blockPos_1);
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if (CarpetSettings.miningGhostBlockFix &&
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(playerActionC2SPacket$Action_1 == PlayerActionC2SPacket.Action.START_DESTROY_BLOCK) &&
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!playerEntity_1.onGround &&
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progress >= 0.2
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)
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return progress*5;
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if (CarpetSettings.miningGhostBlockFix &&
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(playerActionC2SPacket$Action_1 == PlayerActionC2SPacket.Action.STOP_DESTROY_BLOCK)
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)
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return 1.0f;
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return blockState.calcBlockBreakingDelta(playerEntity_1, blockView_1, blockPos_1);
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return progress;
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}
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/*
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@ModifyConstant(method = "method_14263",
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constant = @Constant(doubleValue = 36D))
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private double addDistance(double original) {
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@@ -40,4 +51,10 @@ public class ServerPlayerInteractionManager_ghostBlocksMixin
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return 1024D;
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return original;
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}
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@Inject(method = "method_14263", at = @At("HEAD"))
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private void logAction(BlockPos blockPos_1, PlayerActionC2SPacket.Action playerActionC2SPacket$Action_1, Direction direction_1, int int_1, CallbackInfo ci)
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{
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CarpetSettings.LOG.error("Got action: "+playerActionC2SPacket$Action_1+"("+int_1+")");
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}
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*/
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}
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@@ -26,7 +26,7 @@ import static carpet.settings.RuleCategory.SURVIVAL;
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public class CarpetSettings
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{
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public static final String carpetVersion = "1.0.1-v190726";
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public static final String carpetVersion = "1.0.2-v190728";
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public static final Logger LOG = LogManager.getLogger();
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public static boolean skipGenerationChecks = false;
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public static boolean impendingFillSkipUpdates = false;
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@@ -229,7 +229,7 @@ public class CarpetSettings
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@Rule(desc = "smooth client animations with low tps settings", extra = "works only in SP, and will slow down players", category = CREATIVE)
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public static boolean smoothClientAnimations;
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//@Rule(desc="Fixes mining ghost blocks by allowing ANY mining speed from clients", category = SURVIVAL)
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@Rule(desc="Fixes mining ghost blocks by allowing ANY mining speed from clients", category = SURVIVAL)
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public static boolean miningGhostBlockFix;
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private static class PushLimitLimits extends Validator<Integer> {
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