Fix more warnings and do some small optimizations (#1356)
* Fix more warnings and do some small optimizations * Fix more warnings in ValueConversions * Clean up some decompiler names and fix an unnecessary transformation around commands * Use (way) more compact data structure for slot map * Minor tweaks Such as map directly in the collector * I hate vanilla javac Revert map changes in latest commit
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@@ -5,6 +5,8 @@ import carpet.script.exception.InternalExpressionException;
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import carpet.script.exception.ThrowStatement;
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import carpet.script.exception.Throwables;
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import carpet.utils.BlockInfo;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import net.minecraft.advancements.critereon.MinMaxBounds;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.GlobalPos;
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@@ -55,12 +57,6 @@ public class ValueConversions
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return ListValue.of(new NumericValue(pos.getX()), new NumericValue(pos.getY()), new NumericValue(pos.getZ()));
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}
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public static Value ofOptional(BlockPos pos)
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{
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if (pos == null) return Value.NULL;
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return ListValue.of(new NumericValue(pos.getX()), new NumericValue(pos.getY()), new NumericValue(pos.getZ()));
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}
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public static Value of(Vec3 vec)
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{
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return ListValue.of(new NumericValue(vec.x), new NumericValue(vec.y), new NumericValue(vec.z));
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@@ -275,17 +271,17 @@ public class ValueConversions
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{
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v = new ArrayList(((Set) v));
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}
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if (v instanceof List l)
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if (v instanceof List<?> l)
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{
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if (l.isEmpty()) return ListValue.of();
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Object el = l.get(0);
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if (el instanceof Entity)
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{
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return ListValue.wrap((List<Value>) l.stream().map(o -> new EntityValue((Entity)o)).collect(Collectors.toList()));
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return ListValue.wrap(l.stream().map(o -> new EntityValue((Entity)o)).collect(Collectors.toList()));
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}
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if (el instanceof GlobalPos)
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{
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return ListValue.wrap((List<Value>) l.stream().map(o -> of((GlobalPos) o)).collect(Collectors.toList()));
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return ListValue.wrap(l.stream().map(o -> of((GlobalPos) o)).collect(Collectors.toList()));
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}
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}
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return Value.NULL;
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@@ -350,49 +346,53 @@ public class ValueConversions
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throw new InternalExpressionException("Unknown property type: "+p.getName());
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}
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record SlotParam(/* Nullable */ String type, int id) {
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public ListValue build() {
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return ListValue.of(StringValue.of(type), new NumericValue(id));
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}
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}
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private static final Map<Integer, ListValue> slotIdsToSlotParams = new HashMap<Integer, ListValue>() {{
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private static final Int2ObjectMap<SlotParam> slotIdsToSlotParams = new Int2ObjectOpenHashMap<>() {{
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int n;
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//covers blocks, player hotbar and inventory, and all default inventories
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for(n = 0; n < 54; ++n) {
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put(n, ListValue.of(Value.NULL, NumericValue.of(n)));
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put(n, new SlotParam(null, n));
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}
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for(n = 0; n < 27; ++n) {
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put(200+n, ListValue.of(StringValue.of("enderchest"), NumericValue.of(n)));
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put(200 + n, new SlotParam("enderchest", n));
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}
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// villager
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for(n = 0; n < 8; ++n) {
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put(300+n, ListValue.of(Value.NULL, NumericValue.of(n)));
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put(300 + n, new SlotParam(null, n));
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}
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// horse, llamas, donkeys, etc.
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// two first slots are for saddle and armour
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for(n = 0; n < 15; ++n) {
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put(500+n, ListValue.of(Value.NULL, NumericValue.of(n+2)));
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put(500 + n, new SlotParam(null, n + 2));
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}
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Value equipment = StringValue.of("equipment");
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// weapon main hand
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put(98, ListValue.of(equipment, NumericValue.of(0)));
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put(98, new SlotParam("equipment", 0));
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// offhand
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put(99, ListValue.of(equipment, NumericValue.of(5)));
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put(99, new SlotParam("equipment", 5));
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// feet, legs, chest, head
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for(n = 0; n < 4; ++n) {
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put(100+n, ListValue.of(equipment, NumericValue.of(n+1)));
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put(100 + n, new SlotParam("equipment", n + 1));
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}
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//horse defaults saddle
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put(400, ListValue.of(Value.NULL, NumericValue.of(0)));
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put(400, new SlotParam(null, 0));
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// armor
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put(401, ListValue.of(Value.NULL, NumericValue.of(1)));
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put(401, new SlotParam(null, 1));
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// chest itself on the donkey is wierd - use NBT to alter that.
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//hashMap.put("horse.chest", 499);
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}};
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public static Value ofVanillaSlotResult(int itemSlot)
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{
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Value ret = slotIdsToSlotParams.get(itemSlot);
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if (ret == null) return ListValue.of(Value.NULL, NumericValue.of(itemSlot));
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return ret;
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SlotParam ret = slotIdsToSlotParams.get(itemSlot);
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if (ret == null) return ListValue.of(Value.NULL, new NumericValue(itemSlot));
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return ret.build();
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}
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public static Value ofBlockPredicate(RegistryAccess registryAccess, Predicate<BlockInWorld> blockPredicate)
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