diff --git a/src/main/java/carpet/mixins/ClientPlayNetworkHandler_smoothClientAnimationsMixin.java b/src/main/java/carpet/mixins/ClientPlayNetworkHandler_smoothClientAnimationsMixin.java new file mode 100644 index 00000000..751fbbfa --- /dev/null +++ b/src/main/java/carpet/mixins/ClientPlayNetworkHandler_smoothClientAnimationsMixin.java @@ -0,0 +1,56 @@ +package carpet.mixins; + +import carpet.CarpetSettings; +import net.minecraft.block.BlockState; +import net.minecraft.block.Blocks; +import net.minecraft.block.entity.BlockEntity; +import net.minecraft.block.entity.PistonBlockEntity; +import net.minecraft.client.network.ClientPlayNetworkHandler; +import net.minecraft.client.network.packet.ChunkDataS2CPacket; +import net.minecraft.client.world.ClientWorld; +import net.minecraft.nbt.CompoundTag; +import net.minecraft.util.math.BlockPos; +import org.spongepowered.asm.mixin.Mixin; +import org.spongepowered.asm.mixin.Shadow; +import org.spongepowered.asm.mixin.injection.At; +import org.spongepowered.asm.mixin.injection.Inject; +import org.spongepowered.asm.mixin.injection.Redirect; +import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; +import org.spongepowered.asm.mixin.injection.callback.LocalCapture; +import org.spongepowered.asm.mixin.injection.struct.InjectionInfo; + +import java.util.Iterator; + +@Mixin(ClientPlayNetworkHandler.class) +public class ClientPlayNetworkHandler_smoothClientAnimationsMixin +{ + @Shadow private ClientWorld world; + + // as suggested by G4me4u + @Inject( method = "onChunkData", locals = LocalCapture.CAPTURE_FAILSOFT, require = 0, at = @At( + value = "INVOKE", + target = "Lnet/minecraft/client/world/ClientWorld;getBlockEntity(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/entity/BlockEntity;", + shift = At.Shift.AFTER + )) + private void recreateMovingPistons(ChunkDataS2CPacket packet, CallbackInfo ci, + Iterator var5, CompoundTag tag, BlockPos blockPos) + { + if (CarpetSettings.smoothClientAnimations) //WIP + { + BlockEntity blockEntity = world.getBlockEntity(blockPos); + if (blockEntity == null && "minecraft:piston".equals(tag.getString("id"))) + { + BlockState blockState = world.getBlockState(blockPos); + if (blockState.getBlock() == Blocks.MOVING_PISTON) { + blockEntity = new PistonBlockEntity(); + blockEntity.fromTag(tag); + world.setBlockEntity(blockPos, blockEntity); + + // Probably not needed but it's done in + // other places so let's keep the standard. + blockEntity.resetBlock(); + } + } + } + } +}