diff --git a/docs/scarpet/api/Entities.md b/docs/scarpet/api/Entities.md index 71357352..82e8c805 100644 --- a/docs/scarpet/api/Entities.md +++ b/docs/scarpet/api/Entities.md @@ -761,7 +761,7 @@ players, since they are controlled client side. ### `modify(e, 'effect', name?, duration?, amplifier?, show_particles?, show_icon?, ambient?)` Applies status effect to the living entity. Takes several optional parameters, which default to `0`, `true`, -`true` and `false`. If no duration is specified, or if it's null or 0, the effect is removed. If name is not specified, +`true` and `false`. If no duration is specified, or if it's null or 0, the effect is removed. If duration is -1, it will represent infinity. If name is not specified, it clears all effects. ### `modify(e, 'health', float)`