updated mappings
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@@ -236,7 +236,7 @@ public class EntityPlayerActionPack
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player.updateLastActionTime();
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EntityHitResult entityHit = (EntityHitResult) hit;
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Entity entity = entityHit.getEntity();
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Vec3d relativeHitPos = entityHit.getPos().subtract(entity.method_23317(), entity.method_23318(), entity.method_23321());
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Vec3d relativeHitPos = entityHit.getPos().subtract(entity.getX(), entity.getY(), entity.getZ());
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if (entity.interactAt(player, relativeHitPos, hand) == ActionResult.SUCCESS) return true;
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if (player.interact(entity, hand) == ActionResult.SUCCESS) return true;
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break;
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