diff --git a/docs/scarpet/Full.md b/docs/scarpet/Full.md index 3c70c645..902d3cb1 100644 --- a/docs/scarpet/Full.md +++ b/docs/scarpet/Full.md @@ -4301,8 +4301,8 @@ Recipe type can take one of the following options: * `'smithing'` - smithing table (1.16+) The return value is a list of available recipes (even if there is only one recipe available). Each recipe contains of - an item triple of the crafting result, list of ingredients, each containing a list of possible variants of the - ingredients in this slot, as item triples, or `null` if its a shaped recipe and a given slot in the patterns is left + an item triple of the crafting results as a list of item stacks, list of ingredients, each containing a list of possible variants of the + ingredients in this slot, as item ids, or `null` if it is a shaped recipe and a given slot in the patterns is left empty, and recipe specification as another list. Possible recipe specs is: * `['shaped', width, height]` - shaped crafting. `width` and `height` can be 1, 2 or 3. * `['shapeless']` - shapeless crafting @@ -4310,10 +4310,6 @@ Recipe type can take one of the following options: * `['cutting']` - stonecutter recipe * `['special']` - special crafting recipe, typically not present in the crafting menu * `['custom']` - other recipe types - -Note that ingredients are specified as tripes, with count and nbt information. Currently all recipes require always one -of the ingredients, and for some recipes, even if the nbt data for the ingredient is specified (e.g. `dispenser`), it -can accept items of any tags. Also note that some recipes leave some products in the crafting window, and these can be determined using `crafting_remaining_item()` function @@ -4328,7 +4324,7 @@ Also note that some recipes leave some products in the crafting window, and thes ### `crafting_remaining_item(item)` returns `null` if the item has no remaining item in the crafting window when used as a crafting ingredient, or an -item name that serves as a replacement after crafting is done. Currently it can only be buckets and glass bottles. +item tuple that serves as a replacement after crafting is done. Currently, it can only be buckets and glass bottles. ### `inventory_size(inventory)`