moved a bunch of stuff

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gnembon committed 2019-05-12 01:48:19 -03:00
1 parent 72c276f976
commit ecced620a4
30 files changed
+4450 -51

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@@ -0,0 +1,262 @@
package carpet.helpers;
import carpet.CarpetSettings;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.TrapdoorBlock;
import net.minecraft.dispenser.IBlockSource;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.init.Blocks;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.state.properties.ComparatorMode;
import net.minecraft.state.properties.Half;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
public class BlockRotator
{
public static boolean flipBlockWithCactus(World worldIn, BlockPos pos, BlockState state, PlayerEntity playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
if (!playerIn.abilities.allowModifyWorld || !CarpetSettings.getBool("flippinCactus") || !player_holds_cactus_mainhand(playerIn))
{
return false;
}
return flip_block(worldIn, pos, state, playerIn, hand, facing, hitX, hitY, hitZ);
}
public static BlockState alternativeBlockPlacement(Block block, BlockItemUseContext context)//World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
//actual alternative block placement code
//
EnumFacing facing;
float hitX = context.getHitX();
PlayerEntity placer = context.getPlayer();
BlockPos pos = context.getPos();
World world = context.getWorld();
if (block instanceof BlockGlazedTerracotta)
{
facing = EnumFacing.byIndex((int)hitX - 2);
if(facing == EnumFacing.UP || facing == EnumFacing.DOWN)
{
facing = placer.getHorizontalFacing().getOpposite();
}
return block.getDefaultState().with(BlockHorizontal.HORIZONTAL_FACING, facing);
}
else if (block instanceof BlockObserver)
{
return block.getDefaultState()
.with(BlockDirectional.FACING, EnumFacing.byIndex((int)hitX - 2))
.with(BlockObserver.POWERED, true);
}
else if (block instanceof BlockRedstoneRepeater)
{
facing = EnumFacing.byIndex((((int)hitX) % 10) - 2);
if(facing == EnumFacing.UP || facing == EnumFacing.DOWN)
{
facing = placer.getHorizontalFacing().getOpposite();
}
return block.getDefaultState()
.with(BlockHorizontal.HORIZONTAL_FACING, facing)
.with(BlockRedstoneRepeater.DELAY, MathHelper.clamp((((int) hitX) / 10) + 1, 1, 4))
.with(BlockRedstoneRepeater.LOCKED, Boolean.FALSE);
}
else if (block instanceof BlockTrapDoor)
{
return block.getDefaultState()
.with(TrapdoorBlock.HORIZONTAL_FACING, EnumFacing.byIndex((((int)hitX) % 10) - 2))
.with(TrapdoorBlock.OPEN, Boolean.FALSE)
.with(TrapdoorBlock.HALF, (hitX > 10) ? Half.TOP : Half.BOTTOM)
.with(TrapdoorBlock.OPEN, world.isBlockPowered(pos));
}
else if (block instanceof BlockRedstoneComparator)
{
facing = EnumFacing.byIndex((((int)hitX) % 10) - 2);
if((facing == EnumFacing.UP) || (facing == EnumFacing.DOWN))
{
facing = placer.getHorizontalFacing().getOpposite();
}
ComparatorMode m = (hitX > 10)?ComparatorMode.SUBTRACT: ComparatorMode.COMPARE;
return block.getDefaultState()
.with(BlockHorizontal.HORIZONTAL_FACING, facing)
.with(BlockRedstoneComparator.POWERED, Boolean.FALSE)
.with(BlockRedstoneComparator.MODE, m);
}
else if (block instanceof BlockDispenser)
{
return block.getDefaultState()
.with(BlockDispenser.FACING, EnumFacing.byIndex((int)hitX - 2))
.with(BlockDispenser.TRIGGERED, Boolean.FALSE);
}
else if (block instanceof BlockPistonBase)
{
return block.getDefaultState()
.with(BlockDirectional.FACING,EnumFacing.byIndex((int)hitX - 2) )
.with(BlockPistonBase.EXTENDED, Boolean.FALSE);
}
else if (block instanceof BlockStairs)
{
return block.getStateForPlacement(context)//worldIn, pos, facing, hitX, hitY, hitZ, meta, placer)
.with(BlockStairs.FACING, EnumFacing.byIndex((((int)hitX) % 10) - 2))
.with(BlockStairs.HALF, ( hitX > 10)?Half.TOP : Half.BOTTOM);
}
return null;
}
public static ItemStack dispenserRotate(IBlockSource source, ItemStack stack)
{
EnumFacing sourceFace = source.getBlockState().get(BlockDispenser.FACING);
World world = source.getWorld();
BlockPos blockpos = source.getBlockPos().offset(sourceFace);
BlockState iblockstate = world.getBlockState(blockpos);
Block block = iblockstate.getBlock();
// Block rotation for blocks that can be placed in all 6 rotations.
if(block instanceof BlockDirectional || block instanceof BlockDispenser)
{
EnumFacing face = iblockstate.get(BlockDirectional.FACING);
face = face.rotateAround(sourceFace.getAxis());
if(sourceFace.getIndex() % 2 == 0)
{ // Rotate twice more to make blocks always rotate clockwise relative to the dispenser
// when index is equal to zero. when index is equal to zero the dispenser is in the opposite direction.
face = face.rotateAround(sourceFace.getAxis());
face = face.rotateAround(sourceFace.getAxis());
}
world.setBlockState(blockpos, iblockstate.with(BlockDirectional.FACING, face), 3);
}
else if(block instanceof BlockHorizontal) // Block rotation for blocks that can be placed in only 4 horizontal rotations.
{
EnumFacing face = iblockstate.get(BlockHorizontal.HORIZONTAL_FACING);
face = face.rotateAround(sourceFace.getAxis());
if(sourceFace.getIndex() % 2 == 0)
{ // same as above.
face = face.rotateAround(sourceFace.getAxis());
face = face.rotateAround(sourceFace.getAxis());
}
if(sourceFace.getIndex() <= 1)
{ // Make sure to suppress rotation when index is lower then 2 as that will result in a faulty rotation for
// blocks that only can be placed horizontaly.
world.setBlockState(blockpos, iblockstate.with(BlockHorizontal.HORIZONTAL_FACING, face), 3);
}
}
// Send block update to the block that just have been rotated.
world.neighborChanged(blockpos, block, source.getBlockPos());
return stack;
}
public static boolean flip_block(World worldIn, BlockPos pos, BlockState state, PlayerEntity playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
Block block = state.getBlock();
if ( (block instanceof BlockGlazedTerracotta) || (block instanceof BlockRedstoneDiode) || (block instanceof BlockRailBase) ||
(block instanceof BlockTrapDoor) || (block instanceof BlockLever) || (block instanceof BlockFenceGate))
{
worldIn.setBlockState(pos, block.rotate(state, Rotation.CLOCKWISE_90), 2 | 1024);
}
else if ((block instanceof BlockObserver) || (block instanceof BlockEndRod))
{
worldIn.setBlockState(pos, state.with(BlockDirectional.FACING, (EnumFacing)state.get(BlockDirectional.FACING).getOpposite()), 2 | 1024);
}
else if (block instanceof BlockDispenser)
{
worldIn.setBlockState(pos, state.with(BlockDispenser.FACING, state.get(BlockDispenser.FACING).getOpposite()), 2 | 1024);
}
else if (block instanceof BlockPistonBase)
{
if (!(state.get(BlockPistonBase.EXTENDED)))
worldIn.setBlockState(pos, state.with(BlockDirectional.FACING, state.get(BlockDirectional.FACING).getOpposite()), 2 | 1024);
}
else if (block instanceof BlockSlab)
{
if (!((BlockSlab) block).isFullCube(state))
{
worldIn.setBlockState(pos, state.with(BlockSlab.TYPE, state.get(BlockSlab.TYPE) == SlabType.TOP ? SlabType.BOTTOM : SlabType.TOP), 2 | 1024);
}
}
else if (block instanceof BlockHopper)
{
if ((EnumFacing)state.get(BlockHopper.FACING) != EnumFacing.DOWN)
{
worldIn.setBlockState(pos, state.with(BlockHopper.FACING, state.get(BlockHopper.FACING).rotateY()), 2 | 1024);
}
}
else if (block instanceof BlockStairs)
{
//LOG.error(String.format("hit with facing: %s, at side %.1fX, X %.1fY, Y %.1fZ",facing, hitX, hitY, hitZ));
if ((facing == EnumFacing.UP && hitY == 1.0f) || (facing == EnumFacing.DOWN && hitY == 0.0f))
{
worldIn.setBlockState(pos, state.with(BlockStairs.HALF, state.get(BlockStairs.HALF) == Half.TOP ? Half.BOTTOM : Half.TOP ), 2 | 1024);
}
else
{
boolean turn_right;
if (facing == EnumFacing.NORTH)
{
turn_right = (hitX <= 0.5);
}
else if (facing == EnumFacing.SOUTH)
{
turn_right = !(hitX <= 0.5);
}
else if (facing == EnumFacing.EAST)
{
turn_right = (hitZ <= 0.5);
}
else if (facing == EnumFacing.WEST)
{
turn_right = !(hitZ <= 0.5);
}
else
{
return false;
}
if (turn_right)
{
worldIn.setBlockState(pos, block.rotate(state, Rotation.COUNTERCLOCKWISE_90), 2 | 1024);
}
else
{
worldIn.setBlockState(pos, block.rotate(state, Rotation.CLOCKWISE_90), 2 | 1024);
}
}
}
else
{
return false;
}
worldIn.markBlockRangeForRenderUpdate(pos, pos);
return true;
}
private static boolean player_holds_cactus_mainhand(PlayerEntity playerIn)
{
return (!playerIn.getHeldItemMainhand().isEmpty()
&& playerIn.getHeldItemMainhand().getItem() instanceof ItemBlock &&
((ItemBlock) (playerIn.getHeldItemMainhand().getItem())).getBlock() == Blocks.CACTUS);
}
public static boolean flippinEligibility(Entity entity)
{
if (CarpetSettings.getBool("flippinCactus")
&& (entity instanceof PlayerEntity))
{
PlayerEntity player = (PlayerEntity)entity;
return (!player.getHeldItemOffhand().isEmpty()
&& player.getHeldItemOffhand().getItem() instanceof ItemBlock &&
((ItemBlock) (player.getHeldItemOffhand().getItem())).getBlock() == Blocks.CACTUS);
}
return false;
}
}