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gnembon committed 2020-06-09 12:27:41 -03:00
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@@ -473,7 +473,8 @@ players, since they are controlled client side.
### `modify(e, 'effect', name, duration?, amplifier?, show_particles?, show_icon?)`
Applies status effect to the living entity. Takes several optional parameters, which default to `0`, `true`
and `true`. If no duration is specified, or if it's null or 0, the effect is removed.
and `true`. If no duration is specified, or if it's null or 0, the effect is removed. If the effect name is specified
as `null` that clears all effects.
### `modify(e, 'home', null), modify(e, 'home', block, distance?), modify(e, 'home', x, y, z, distance?)`