diff --git a/docs/scarpet/Full.md b/docs/scarpet/Full.md index e59a94f0..afc40bd4 100644 --- a/docs/scarpet/Full.md +++ b/docs/scarpet/Full.md @@ -2869,7 +2869,7 @@ On top of that, scarpet provides the following list of noises sampled directly f `'barrier_noise'`, `'fluid_level_floodedness_noise'`, `'fluid_level_spread_noise'`, `'lava_noise'`, `'temperature'`, `'vegetation'`, `'continents'`, `'erosion'`, `'depth'`, `'ridges'`, -`'initial_density_without_jaggedness'`, `'final_density'`, `'vein_toggle'`, `'vein_ridged'` and `'vein_gap'` +`'preliminary_surface_level'`, `'final_density'`, `'vein_toggle'`, `'vein_ridged'` and `'vein_gap'`
 // requesting single value
@@ -6099,7 +6099,8 @@ system calls. In all circumstances, these are only provided as read-only.
   * `game_major_target` - major release target. For 1.12.2, that would be 12
   * `game_minor_release` - minor release target. For 1.12.2, that would be 2
   * `game_protocol` - protocol version number
-  * `game_pack_version` - datapack version number
+  * `game_pack_version` - datapack version number as a version string
+  * `game_pack_minor_version` - datapack format minor version number
   * `game_data_version` - data version of the game. Returns an integer, so it can be compared.
   * `game_stable` - indicating if its a production release or a snapshot