breaking block event is called just before any changes to the world are made.
This commit is contained in:
1 parent
a345788358
commit
e8d6e16745
1 file changed
+3
-3
@@ -28,12 +28,12 @@ public class ServerPlayerInteractionManager_scarpetEventsMixin
|
|||||||
{
|
{
|
||||||
@Shadow public ServerPlayerEntity player;
|
@Shadow public ServerPlayerEntity player;
|
||||||
|
|
||||||
@Inject(method = "tryBreakBlock", locals = LocalCapture.CAPTURE_FAILEXCEPTION, at = @At(
|
@Inject(method = "tryBreakBlock", locals = LocalCapture.CAPTURE_FAILHARD, at = @At(
|
||||||
value = "INVOKE",
|
value = "INVOKE",
|
||||||
target = "Lnet/minecraft/block/Block;onBroken(Lnet/minecraft/world/IWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V",
|
target = "Lnet/minecraft/block/Block;onBreak(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/entity/player/PlayerEntity;)V",
|
||||||
shift = At.Shift.BEFORE
|
shift = At.Shift.BEFORE
|
||||||
))
|
))
|
||||||
private void onBlockBroken(BlockPos blockPos_1, CallbackInfoReturnable<Boolean> cir, BlockState blockState_1, BlockEntity be, Block b, boolean boolean_1)
|
private void onBlockBroken(BlockPos blockPos_1, CallbackInfoReturnable<Boolean> cir, BlockState blockState_1, BlockEntity be, Block b)
|
||||||
{
|
{
|
||||||
PLAYER_BREAK_BLOCK.onBlockBroken(player, blockPos_1, blockState_1);
|
PLAYER_BREAK_BLOCK.onBlockBroken(player, blockPos_1, blockState_1);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in new issue
Block a user