Merge branch 'master' into 1.16
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commit
e8a357ca72
1 file changed
+15
-7
@@ -382,6 +382,14 @@ public class ShapeDispatcher
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if (fa != 0.0) { hash = 31*hash + fillColor; hash *= 1099511628211L; }
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return hash;
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}
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private static final double xdif = new Random().nextDouble();
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private static final double ydif = new Random().nextDouble();
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private static final double zdif = new Random().nextDouble();
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int vec3dhash(Vec3d vec)
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{
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return vec.add(xdif, ydif, zdif).hashCode();
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}
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// list of params that need to be there
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private final Set<String> required = ImmutableSet.of("duration", "shape", "dim");
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private final Map<String, Value> optional = ImmutableMap.of(
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@@ -504,7 +512,7 @@ public class ShapeDispatcher
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{
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long hash = super.calcKey();
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hash ^= 5; hash *= 1099511628211L;
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hash ^= pos.hashCode(); hash *= 1099511628211L;
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hash ^= vec3dhash(pos); hash *= 1099511628211L;
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hash ^= text.hashCode(); hash *= 1099511628211L;
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if (facing!= null) hash ^= facing.hashCode(); hash *= 1099511628211L;
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hash ^= Float.hashCode(raise); hash *= 1099511628211L;
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@@ -567,8 +575,8 @@ public class ShapeDispatcher
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{
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long hash = super.calcKey();
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hash ^= 1; hash *= 1099511628211L;
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hash ^= from.hashCode(); hash *= 1099511628211L;
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hash ^= to.hashCode(); hash *= 1099511628211L;
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hash ^= vec3dhash(from); hash *= 1099511628211L;
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hash ^= vec3dhash(to); hash *= 1099511628211L;
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return hash;
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}
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@@ -647,8 +655,8 @@ public class ShapeDispatcher
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{
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long hash = super.calcKey();
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hash ^= 2; hash *= 1099511628211L;
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hash ^= from.hashCode(); hash *= 1099511628211L;
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hash ^= to.hashCode(); hash *= 1099511628211L;
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hash ^= vec3dhash(from); hash *= 1099511628211L;
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hash ^= vec3dhash(to); hash *= 1099511628211L;
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return hash;
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}
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}
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@@ -719,7 +727,7 @@ public class ShapeDispatcher
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{
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long hash = super.calcKey();
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hash ^= 3; hash *= 1099511628211L;
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hash ^= center.hashCode(); hash *= 1099511628211L;
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hash ^= vec3dhash(center); hash *= 1099511628211L;
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hash ^= Double.hashCode(radius); hash *= 1099511628211L;
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hash ^= level; hash *= 1099511628211L;
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return hash;
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@@ -821,7 +829,7 @@ public class ShapeDispatcher
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{
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long hash = super.calcKey();
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hash ^= 4; hash *= 1099511628211L;
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hash ^= center.hashCode(); hash *= 1099511628211L;
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hash ^= vec3dhash(center); hash *= 1099511628211L;
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hash ^= Double.hashCode(radius); hash *= 1099511628211L;
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hash ^= Double.hashCode(height); hash *= 1099511628211L;
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hash ^= level; hash *= 1099511628211L;
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