biome fixer in structure spawner should use correct biome

This commit is contained in:
gnembon committed 2019-09-06 12:58:40 -03:00
1 parent 8747f18836
commit e613593f41
2 files changed
+2 -2

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@@ -115,7 +115,7 @@ public abstract class StructureFeatureMixin implements StructureFeatureInterface
return structurestart;
}
}
Biome biome_1 = generator.getBiomeSource().getBiome(chunkpos.getStartX() + 9, 0, chunkpos.getStartZ() + 9);
Biome biome_1 = generator.getBiomeSource().getBiome((chunkpos.getStartX() + 9) >> 2, 0, (chunkpos.getStartZ() + 9) >> 2 );
StructureStart structurestart1 = getStructureStartFactory().create((StructureFeature)(Object)this, chunkpos.x, chunkpos.z, MutableIntBoundingBox.empty(),0,generator.getSeed());
structurestart1.initialize(generator, ((ServerWorld)worldIn).getStructureManager() , chunkpos.x, chunkpos.z, biome_1);
structurestart = structurestart1.hasChildren() ? structurestart1 : StructureStart.DEFAULT;