carpet client synchronizations and protocols
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@@ -231,7 +231,8 @@ public class Messenger
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//message source
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public static void m(ServerCommandSource source, Object ... fields)
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{
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source.sendFeedback(Messenger.c(fields),source.getMinecraftServer() != null && source.getMinecraftServer().getWorld(DimensionType.OVERWORLD) != null);
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if (source != null)
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source.sendFeedback(Messenger.c(fields),source.getMinecraftServer() != null && source.getMinecraftServer().getWorld(DimensionType.OVERWORLD) != null);
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}
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public static void m(PlayerEntity player, Object ... fields)
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{
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