added movableTE's with help from @2No2Name
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@@ -1,11 +1,16 @@
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package carpet.fakes;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityType;
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import net.minecraft.util.math.BlockPos;
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import java.util.Map;
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public interface WorldInterface
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{
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Map<EntityType, Entity> getPrecookedMobs();
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boolean setBlockStateWithBlockEntity(BlockPos blockPos, BlockState blockState, BlockEntity newBlockEntity, int int1);
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}
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