added movableTE's with help from @2No2Name
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@@ -0,0 +1,8 @@
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package carpet.fakes;
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import net.minecraft.block.entity.BlockEntity;
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public interface BlockEntityRenderDispatcherInterface
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{
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void renderBlockEntityOffset(BlockEntity blockEntity, float partialTicks, int destroyStage, double xOffset, double yOffset, double zOffset);
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}
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