added movableTE's with help from @2No2Name
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@@ -0,0 +1,8 @@
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package carpet.fakes;
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import net.minecraft.block.entity.BlockEntity;
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public interface BlockEntityRenderDispatcherInterface
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{
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void renderBlockEntityOffset(BlockEntity blockEntity, float partialTicks, int destroyStage, double xOffset, double yOffset, double zOffset);
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}
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@@ -0,0 +1,12 @@
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package carpet.fakes;
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import net.minecraft.block.entity.BlockEntity;
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public interface PistonBlockEntityInterface
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{
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void setCarriedBlockEntity(BlockEntity blockEntity);
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BlockEntity getCarriedBlockEntity();
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void setRenderCarriedBlockEntity(boolean b);
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boolean getRenderCarriedBlockEntity();
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boolean isRenderModeSet();
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}
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@@ -0,0 +1,10 @@
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package carpet.fakes;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.util.math.BlockPos;
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public interface WorldChunkInterface
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{
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BlockState setBlockStateWithBlockEntity(BlockPos blockPos, BlockState newBlockState, BlockEntity newBlockEntity, boolean boolean1);
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}
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@@ -1,11 +1,16 @@
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package carpet.fakes;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityType;
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import net.minecraft.util.math.BlockPos;
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import java.util.Map;
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public interface WorldInterface
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{
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Map<EntityType, Entity> getPrecookedMobs();
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boolean setBlockStateWithBlockEntity(BlockPos blockPos, BlockState blockState, BlockEntity newBlockEntity, int int1);
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}
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