added movableTE's with help from @2No2Name

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DeadlyMC committed 2019-06-05 10:02:22 +05:30
1 parent 78eafdcedd
commit e409ae4108
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@@ -114,7 +114,7 @@ public class CarpetSettings
"Items counted are destroyed, count up to one stack per tick per hopper")
.isACommand().boolAccelerate().defaultFalse(),
rule("renewableSponges", "experimental feature", "Guardians turn into Elder Guardian when struck by lightning").wip(),
rule("movableTileEntities", "experimental", "Pistons can push tile entities, like hoppers, chests etc.").boolAccelerate().wip(),
rule("movableTileEntities", "experimental", "Pistons can push tile entities, like hoppers, chests etc.").boolAccelerate(),
rule("desertShrubs", "feature", "Saplings turn into dead shrubs in hot climates and no water access when it attempts to grow into a tree").wip(),
rule("silverFishDropGravel", "experimental", "Silverfish drop a gravel item when breaking out of a block"),
rule("summonNaturalLightning","creative", "summoning a lightning bolt has all the side effects of natural lightning"),