tickspeed server - client separation.

This commit is contained in:
gnembon committed 2023-05-14 23:36:55 +02:00
1 parent 755ec1daa8
commit e0a3060339
21 files changed
+503 -235

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@@ -79,8 +79,8 @@ public class TickCommand
private static int queryTps(CommandSourceStack source)
{
Messenger.m(source, "w Current tps is: ",String.format("wb %.1f", TickSpeed.tickrate));
return (int)TickSpeed.tickrate;
Messenger.m(source, "w Current tps is: ",String.format("wb %.1f", TickSpeed.gTRM().map(trm -> trm.tickrate).orElse(20.0f)));
return (int)(float)TickSpeed.gTRM().map(trm -> trm.tickrate).orElse(20.0f);
}
private static int setWarp(CommandSourceStack source, int advance, String tail_command)
@@ -132,9 +132,9 @@ public class TickCommand
private static int toggleSuperHot(CommandSourceStack source)
{
TickSpeed.is_superHot = !TickSpeed.is_superHot;
ServerNetworkHandler.updateSuperHotStateToConnectedPlayers();
if (TickSpeed.is_superHot)
TickSpeed.gTRM().ifPresent(trm -> trm.is_superHot = !trm.is_superHot);
ServerNetworkHandler.updateSuperHotStateToConnectedPlayers(source.getServer());
if (TickSpeed.gTRM().map(trm -> trm.is_superHot).orElse(false))
{
Messenger.m(source, "gi Superhot enabled");
}
@@ -3,6 +3,7 @@ package carpet.fakes;
import java.util.Map;
import java.util.function.BooleanSupplier;
import carpet.helpers.TickRateManager;
import carpet.script.CarpetScriptServer;
import net.minecraft.core.RegistryAccess;
import net.minecraft.resources.ResourceKey;
@@ -23,4 +24,6 @@ public interface MinecraftServerInterface
void addScriptServer(CarpetScriptServer scriptServer);
CarpetScriptServer getScriptServer();
TickRateManager getTickRateManager();
}
@@ -0,0 +1,305 @@
package carpet.helpers;
import carpet.CarpetServer;
import carpet.network.ServerNetworkHandler;
import carpet.utils.Messenger;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.network.chat.Component;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import java.util.HashMap;
import java.util.Map;
import java.util.function.BiConsumer;
public class TickRateManager
{
public static final int PLAYER_GRACE = 2;
public float tickrate = 20.0f;
public float mspt = 50.0f;
public long time_bias = 0;
public long time_warp_start_time = 0;
public long time_warp_scheduled_ticks = 0;
public ServerPlayer time_advancerer = null;
public String tick_warp_callback = null;
public CommandSourceStack tick_warp_sender = null;
public int player_active_timeout = 0;
public boolean process_entities = true;
private boolean deepFreeze = false;
private boolean is_paused = false;
public boolean is_superHot = false;
private MinecraftServer server;
public TickRateManager(MinecraftServer server) {
this.server = server;
}
/**
* @return Whether or not the game is in a frozen state.
* You should normally use {@link #process_entities} instead,
* since that one accounts for tick steps and superhot
*/
public boolean isPaused()
{
return is_paused;
}
/**
* Whether or not the game is deeply frozen.
* This can be used for things that you may not normally want
* to freeze, but may need to in some situations.
* This should be checked with {@link #process_entities} to make sure the
* current tick is actually frozen, not only the game
*
* @return Whether or not the game is deeply frozen.
*/
public boolean deeplyFrozen()
{
return deepFreeze;
}
/**
* Used to update the frozen state of the game.
* Handles connected clients as well.
*
* @param isPaused Whether or not the game is paused
* @param isDeepFreeze Whether or not the game is deeply frozen
*/
public void setFrozenState(boolean isPaused, boolean isDeepFreeze)
{
is_paused = isPaused;
deepFreeze = isPaused ? isDeepFreeze : false;
ServerNetworkHandler.updateFrozenStateToConnectedPlayers(server);
}
public void reset_player_active_timeout()
{
if (player_active_timeout < PLAYER_GRACE)
{
player_active_timeout = PLAYER_GRACE;
ServerNetworkHandler.updateTickPlayerActiveTimeoutToConnectedPlayers(server);
}
}
public void reset() // do we need reset?
{
tickrate = 20.0f;
mspt = 50.0f;
time_bias = 0;
time_warp_start_time = 0;
time_warp_scheduled_ticks = 0;
time_advancerer = null;
tick_warp_callback = null;
tick_warp_sender = null;
player_active_timeout = 0;
process_entities = true;
deepFreeze = false;
is_paused = false;
is_superHot = false;
notifyTickrateListeners("carpet");
}
public void add_ticks_to_run_in_pause(int ticks)
{
player_active_timeout = PLAYER_GRACE + ticks;
ServerNetworkHandler.updateTickPlayerActiveTimeoutToConnectedPlayers(server);
}
public Component tickrate_advance(ServerPlayer player, int advance, String callback, CommandSourceStack source)
{
if (0 == advance)
{
tick_warp_callback = null;
if (source != tick_warp_sender)
{
tick_warp_sender = null;
}
if (time_bias > 0)
{
finish_time_warp();
tick_warp_sender = null;
return Messenger.c("gi Warp interrupted");
}
return Messenger.c("ri No warp in progress");
}
if (time_bias > 0)
{
String who = "Another player";
if (time_advancerer != null)
{
who = time_advancerer.getScoreboardName();
}
return Messenger.c("l " + who + " is already advancing time at the moment. Try later or ask them");
}
time_advancerer = player;
time_warp_start_time = System.nanoTime();
time_warp_scheduled_ticks = advance;
time_bias = advance;
tick_warp_callback = callback;
tick_warp_sender = source;
return Messenger.c("gi Warp speed ....");
}
public void finish_time_warp()
{
long completed_ticks = time_warp_scheduled_ticks - time_bias;
double milis_to_complete = System.nanoTime() - time_warp_start_time;
if (milis_to_complete == 0.0)
{
milis_to_complete = 1.0;
}
milis_to_complete /= 1000000.0;
int tps = (int) (1000.0D * completed_ticks / milis_to_complete);
double mspt = (1.0 * milis_to_complete) / completed_ticks;
time_warp_scheduled_ticks = 0;
time_warp_start_time = 0;
if (tick_warp_callback != null)
{
Commands icommandmanager = tick_warp_sender.getServer().getCommands();
try
{
icommandmanager.performPrefixedCommand(tick_warp_sender, tick_warp_callback);
}
catch (Throwable var23)
{
if (time_advancerer != null)
{
Messenger.m(time_advancerer, "r Command Callback failed - unknown error: ", "rb /" + tick_warp_callback, "/" + tick_warp_callback);
}
}
tick_warp_callback = null;
tick_warp_sender = null;
}
if (time_advancerer != null)
{
Messenger.m(time_advancerer, String.format("gi ... Time warp completed with %d tps, or %.2f mspt", tps, mspt));
time_advancerer = null;
}
else
{
Messenger.print_server_message(CarpetServer.minecraft_server, String.format("... Time warp completed with %d tps, or %.2f mspt", tps, mspt));
}
time_bias = 0;
}
public boolean continueWarp()
{
if (!process_entities)
// Returning false so we don't have to run at max speed when doing nothing
{
return false;
}
if (time_bias > 0)
{
if (time_bias == time_warp_scheduled_ticks) //first call after previous tick, adjust start time
{
time_warp_start_time = System.nanoTime();
}
time_bias -= 1;
return true;
}
else
{
finish_time_warp();
return false;
}
}
public void tick()
{
if (player_active_timeout > 0)
{
player_active_timeout--;
}
if (is_paused)
{
process_entities = player_active_timeout >= PLAYER_GRACE;
}
else if (is_superHot)
{
process_entities = player_active_timeout > 0;
}
else
{
process_entities = true;
}
}
/**
* Functional interface that listens for tickrate changes. This is
* implemented to allow tickrate compatibility with other mods etc.
*/
private final Map<String, BiConsumer<String, Float>> tickrateListeners = new HashMap<>();
private static final float MIN_TICKRATE = 0.01f;
//unused - mod compat reasons
public void tickrate(float rate)
{
tickrate(rate, true);
}
public void tickrate(float rate, boolean update)
{
tickrate = rate;
long msptt = (long) (1000.0 / tickrate);
if (msptt <= 0L)
{
msptt = 1L;
tickrate = 1000.0f;
}
this.mspt = msptt;
if (update)
{
notifyTickrateListeners("carpet");
}
}
private void tickrateChanged(String modId, float rate)
{
// Other mods might change the tickrate in a slightly
// different way. Also allow for tickrates that don't
// divide into 1000 here.
if (rate < MIN_TICKRATE)
{
rate = MIN_TICKRATE;
}
tickrate = rate;
mspt = 1000.0f / tickrate;
notifyTickrateListeners(modId);
}
private void notifyTickrateListeners(String originModId)
{
synchronized (tickrateListeners)
{
for (Map.Entry<String, BiConsumer<String, Float>> listenerEntry : tickrateListeners.entrySet())
{
if (originModId == null || !originModId.equals(listenerEntry.getKey()))
{
listenerEntry.getValue().accept(originModId, Float.valueOf(tickrate));
}
}
}
ServerNetworkHandler.updateTickSpeedToConnectedPlayers(server);
}
public BiConsumer<String, Float> addTickrateListener(String modId, BiConsumer<String, Float> tickrateListener)
{
synchronized (tickrateListeners)
{
tickrateListeners.put(modId, tickrateListener);
}
return this::tickrateChanged;
}
}
+103 -181
View File
@@ -2,7 +2,10 @@ package carpet.helpers;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import java.util.function.BiConsumer;
import carpet.fakes.MinecraftServerInterface;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.network.chat.Component;
@@ -13,40 +16,38 @@ import carpet.utils.Messenger;
public class TickSpeed
{
public static final int PLAYER_GRACE = 2;
public static float tickrate = 20.0f;
public static float mspt = 50.0f;
public static long time_bias = 0;
public static long time_warp_start_time = 0;
public static long time_warp_scheduled_ticks = 0;
public static ServerPlayer time_advancerer = null;
public static String tick_warp_callback = null;
public static CommandSourceStack tick_warp_sender = null;
public static int player_active_timeout = 0;
public static boolean process_entities = true;
private static boolean deepFreeze = false;
private static boolean is_paused = false;
public static boolean is_superHot = false;
public static Optional<TickRateManager> gTRM() {
if (CarpetServer.minecraft_server == null) return Optional.empty();
return Optional.of(((MinecraftServerInterface)CarpetServer.minecraft_server).getTickRateManager());
}
public static boolean process_entities() {
return gTRM().map(trm -> trm.process_entities).orElse(true);
}
public static float mspt() {
return gTRM().map(trm -> trm.mspt).orElse(50.0f);
}
/**
* @return Whether or not the game is in a frozen state.
* You should normally use {@link #process_entities} instead,
* You should normally use {@link #process_entities()} instead,
* since that one accounts for tick steps and superhot
*/
public static boolean isPaused() {
return is_paused;
return gTRM().map(TickRateManager::isPaused).orElse(false);
}
/**
* Whether or not the game is deeply frozen.
* This can be used for things that you may not normally want
* to freeze, but may need to in some situations.
* This should be checked with {@link #process_entities} to make sure the
* This should be checked with {@link #process_entities()} to make sure the
* current tick is actually frozen, not only the game
* @return Whether or not the game is deeply frozen.
*/
public static boolean deeplyFrozen() {
return deepFreeze;
return gTRM().map(TickRateManager::deeplyFrozen).orElse(false);
}
/**
@@ -56,9 +57,7 @@ public class TickSpeed
* @param isDeepFreeze Whether or not the game is deeply frozen
*/
public static void setFrozenState(boolean isPaused, boolean isDeepFreeze) {
is_paused = isPaused;
deepFreeze = isPaused ? isDeepFreeze : false;
ServerNetworkHandler.updateFrozenStateToConnectedPlayers();
gTRM().ifPresent(trm -> trm.setFrozenState(isPaused, isDeepFreeze));
}
/**
@@ -70,132 +69,111 @@ public class TickSpeed
public static void reset_player_active_timeout()
{
if (player_active_timeout < PLAYER_GRACE)
{
player_active_timeout = PLAYER_GRACE;
ServerNetworkHandler.updateTickPlayerActiveTimeoutToConnectedPlayers();
}
gTRM().ifPresent(TickRateManager::reset_player_active_timeout);
}
public static void reset()
{
tickrate = 20.0f;
mspt = 50.0f;
time_bias = 0;
time_warp_start_time = 0;
time_warp_scheduled_ticks = 0;
time_advancerer = null;
tick_warp_callback = null;
tick_warp_sender = null;
player_active_timeout = 0;
process_entities = true;
deepFreeze = false;
is_paused = false;
is_superHot = false;
notifyTickrateListeners("carpet");
gTRM().ifPresent(TickRateManager::reset);
}
public static void add_ticks_to_run_in_pause(int ticks)
{
player_active_timeout = PLAYER_GRACE+ticks;
ServerNetworkHandler.updateTickPlayerActiveTimeoutToConnectedPlayers();
gTRM().ifPresent(trm -> trm.add_ticks_to_run_in_pause(ticks));
}
public static Component tickrate_advance(ServerPlayer player, int advance, String callback, CommandSourceStack source)
{
if (0 == advance)
{
tick_warp_callback = null;
if (source != tick_warp_sender) tick_warp_sender = null;
if (time_bias > 0)
{
finish_time_warp();
tick_warp_sender = null;
return Messenger.c("gi Warp interrupted");
}
return Messenger.c("ri No warp in progress");
}
if (time_bias > 0)
{
String who = "Another player";
if (time_advancerer != null) who = time_advancerer.getScoreboardName();
return Messenger.c("l "+who+" is already advancing time at the moment. Try later or ask them");
}
time_advancerer = player;
time_warp_start_time = System.nanoTime();
time_warp_scheduled_ticks = advance;
time_bias = advance;
tick_warp_callback = callback;
tick_warp_sender = source;
return Messenger.c("gi Warp speed ....");
return gTRM().map(trm -> trm.tickrate_advance(player, advance, callback, source)).orElse(Messenger.c("ri Tickrate management not enabled"));
}
public static void finish_time_warp()
{
long completed_ticks = time_warp_scheduled_ticks - time_bias;
double milis_to_complete = System.nanoTime()-time_warp_start_time;
if (milis_to_complete == 0.0)
{
milis_to_complete = 1.0;
}
milis_to_complete /= 1000000.0;
int tps = (int) (1000.0D*completed_ticks/milis_to_complete);
double mspt = (1.0*milis_to_complete)/completed_ticks;
time_warp_scheduled_ticks = 0;
time_warp_start_time = 0;
if (tick_warp_callback != null)
{
Commands icommandmanager = tick_warp_sender.getServer().getCommands();
try
{
icommandmanager.performPrefixedCommand(tick_warp_sender, tick_warp_callback);
}
catch (Throwable var23)
{
if (time_advancerer != null)
{
Messenger.m(time_advancerer, "r Command Callback failed - unknown error: ", "rb /"+tick_warp_callback,"/"+tick_warp_callback);
}
}
tick_warp_callback = null;
tick_warp_sender = null;
}
if (time_advancerer != null)
{
Messenger.m(time_advancerer, String.format("gi ... Time warp completed with %d tps, or %.2f mspt",tps, mspt ));
time_advancerer = null;
}
else
{
Messenger.print_server_message(CarpetServer.minecraft_server, String.format("... Time warp completed with %d tps, or %.2f mspt",tps, mspt ));
}
time_bias = 0;
gTRM().ifPresent(TickRateManager::finish_time_warp);
}
public static boolean continueWarp()
{
if (!process_entities)
// Returning false so we don't have to run at max speed when doing nothing
return false;
if (time_bias > 0)
{
if (time_bias == time_warp_scheduled_ticks) //first call after previous tick, adjust start time
{
time_warp_start_time = System.nanoTime();
}
time_bias -= 1;
return true;
}
else
{
finish_time_warp();
return false;
}
return gTRM().map(TickRateManager::continueWarp).orElse(false);
}
public static void tick()
{
gTRM().ifPresent(TickRateManager::tick);
}
//unused - mod compat reasons
public static void tickrate(float rate) {tickrate(rate, true);}
public static void tickrate(float rate, boolean update)
{
gTRM().ifPresent(trm -> trm.tickrate(rate, update));
}
public static BiConsumer<String, Float> addTickrateListener(String modId, BiConsumer<String, Float> tickrateListener)
{
return gTRM().map(trm -> trm.addTickrateListener(modId, tickrateListener)).orElse(null);
}
// client only
private static float tickrate = 20.0f;
private static float mspt = 50.0f;
private static int player_active_timeout = 0;
private static boolean process_entities = true;
private static boolean deepFreeze = false;
private static boolean is_paused = false;
private static boolean is_superHot = false;
public static void tickrateClient(float rate)
{
tickrate = rate;
long msptt = (long) (1000.0 / tickrate);
if (msptt <= 0L)
{
msptt = 1L;
tickrate = 1000.0f;
}
mspt = msptt;
}
public static float msptClient() {
return mspt;
}
public static boolean process_entitiesClient()
{
return process_entities;
}
public static boolean isIs_superHotClient()
{
return is_superHot;
}
public static void setPlayer_active_timeoutClient(int timeout)
{
player_active_timeout = timeout;
}
public static void setFrozenStateClient(boolean isPaused, boolean isDeepFreeze)
{
is_paused = isPaused;
deepFreeze = isPaused ? isDeepFreeze : false;
}
public static void setSuperHotClient(boolean isSuperHot)
{
is_superHot = isSuperHot;
}
public static void tickClient()
{
if (player_active_timeout > 0)
{
@@ -203,7 +181,7 @@ public class TickSpeed
}
if (is_paused)
{
process_entities = player_active_timeout >= PLAYER_GRACE;
process_entities = player_active_timeout >= TickRateManager.PLAYER_GRACE;
}
else if (is_superHot)
{
@@ -214,62 +192,6 @@ public class TickSpeed
process_entities = true;
}
}
//unused - mod compat reasons
public static void tickrate(float rate) {tickrate(rate, true);}
public static void tickrate(float rate, boolean update)
{
tickrate = rate;
long mspt = (long)(1000.0 / tickrate);
if (mspt <= 0L)
{
mspt = 1L;
tickrate = 1000.0f;
}
TickSpeed.mspt = mspt;
if (update) notifyTickrateListeners("carpet");
}
private static void tickrateChanged(String modId, float rate)
{
// Other mods might change the tickrate in a slightly
// different way. Also allow for tickrates that don't
// divide into 1000 here.
if (rate < MIN_TICKRATE)
{
rate = MIN_TICKRATE;
}
tickrate = rate;
mspt = 1000.0f / tickrate;
notifyTickrateListeners(modId);
}
private static void notifyTickrateListeners(String originModId)
{
synchronized (tickrateListeners)
{
for (Map.Entry<String, BiConsumer<String, Float>> listenerEntry : tickrateListeners.entrySet())
{
if (originModId == null || !originModId.equals(listenerEntry.getKey()))
{
listenerEntry.getValue().accept(originModId, Float.valueOf(tickrate));
}
}
}
ServerNetworkHandler.updateTickSpeedToConnectedPlayers();
}
public static BiConsumer<String, Float> addTickrateListener(String modId, BiConsumer<String, Float> tickrateListener)
{
synchronized (tickrateListeners)
{
tickrateListeners.put(modId, tickrateListener);
}
return TickSpeed::tickrateChanged;
}
}
@@ -1,7 +1,9 @@
package carpet.logging;
import carpet.CarpetServer;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.HopperCounter;
import carpet.helpers.TickRateManager;
import carpet.helpers.TickSpeed;
import carpet.logging.logHelpers.PacketCounter;
import carpet.utils.Messenger;
@@ -117,16 +119,17 @@ public class HUDController
private static Component [] send_tps_display(MinecraftServer server)
{
final OptionalDouble averageTPS = Arrays.stream(server.tickTimes).average();
TickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
if (averageTPS.isEmpty())
{
return new Component[]{Component.literal("No TPS data available")};
}
double MSPT = Arrays.stream(server.tickTimes).average().getAsDouble() * 1.0E-6D;
double TPS = 1000.0D / Math.max((TickSpeed.time_warp_start_time != 0)?0.0:TickSpeed.mspt, MSPT);
double TPS = 1000.0D / Math.max((trm.time_warp_start_time != 0)?0.0:trm.mspt, MSPT);
if (TickSpeed.isPaused()) {
TPS = 0;
}
String color = Messenger.heatmap_color(MSPT,TickSpeed.mspt);
String color = Messenger.heatmap_color(MSPT,trm.mspt);
return new Component[]{Messenger.c(
"g TPS: ", String.format(Locale.US, "%s %.1f",color, TPS),
"g MSPT: ", String.format(Locale.US,"%s %.1f", color, MSPT))};
@@ -34,7 +34,7 @@ public class BoundTickingBlockEntity_tickMixin<T extends BlockEntity>
))
private void checkProcessBEs(BlockEntityTicker<T> blockEntityTicker, Level world, BlockPos pos, BlockState state, T blockEntity)
{
if (TickSpeed.process_entities) blockEntityTicker.tick(world, pos, state, blockEntity);
if (TickSpeed.process_entities()) blockEntityTicker.tick(world, pos, state, blockEntity);
}
@Inject(method = "tick()V", at = @At("RETURN"))
@@ -18,6 +18,6 @@ public class DistanceManager_tickMixin
{
// pausing expiry of tickets
// that will prevent also chunks from unloading, so require a deep frozen state
if (!TickSpeed.process_entities && TickSpeed.deeplyFrozen()) ticketTickCounter--;
if (!TickSpeed.process_entities() && TickSpeed.deeplyFrozen()) ticketTickCounter--;
}
}
@@ -25,7 +25,7 @@ public class LevelRenderer_pausedShakeMixin
private float changeTickPhase(float previous)
{
initial = previous;
if (!TickSpeed.process_entities)
if (!TickSpeed.process_entitiesClient())
return ((MinecraftClientInferface)minecraft).getPausedTickDelta();
return previous;
}
@@ -86,8 +86,18 @@ public abstract class Level_tickMixin implements LevelInterface
@Inject(method = "guardEntityTick", at = @At("HEAD"), cancellable = true)
private void startEntity(Consumer<Entity> consumer_1, Entity e, CallbackInfo ci)
{
if (!(TickSpeed.process_entities || (e instanceof Player) || (TickSpeed.is_superHot && isClientSide && e.getControllingPassenger() instanceof Player)))
// this shows that probably tick speed controller needs to be accessible through level referring to servers on server and client on clientLevel
if (isClientSide) {
if (!(TickSpeed.process_entitiesClient() || (e instanceof Player) || TickSpeed.isIs_superHotClient() && e.getControllingPassenger() instanceof Player))
{
ci.cancel();
}
} else {
if (!(TickSpeed.gTRM().map(trm -> trm.process_entities).orElse(true) || (e instanceof Player)))
{
ci.cancel();
}
}
entitySection = CarpetProfiler.start_entity_section((Level) (Object) this, e, CarpetProfiler.TYPE.ENTITY);
}
@@ -26,9 +26,15 @@ public class MinecraftMixin
@Inject(at = @At("HEAD"), method = "tick")
private void onClientTick(CallbackInfo info) {
if (this.level != null) {
if (CarpetServer.minecraft_server == null)
TickSpeed.tick();
if (!TickSpeed.process_entities)
TickSpeed.tickClient();
if (CarpetServer.minecraft_server == null) // remote client only ? no - now any client
{
} else {
// hmm, server should tick, rgiht?
//TickSpeed.tick();
}
if (!TickSpeed.process_entitiesClient())
CarpetClient.shapes.renewShapes();
}
}
@@ -89,7 +89,7 @@ public abstract class MinecraftServer_scarpetMixin extends ReentrantBlockableEve
))
public void tickTasks(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
if (!TickSpeed.process_entities)
if (!TickSpeed.process_entities())
return;
TICK.onTick((MinecraftServer) (Object) this);
NETHER_TICK.onTick((MinecraftServer) (Object) this);
@@ -1,5 +1,7 @@
package carpet.mixins;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.TickRateManager;
import carpet.helpers.TickSpeed;
import carpet.patches.CopyProfilerResult;
import carpet.utils.CarpetProfiler;
@@ -25,7 +27,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.function.BooleanSupplier;
@Mixin(value = MinecraftServer.class, priority = Integer.MAX_VALUE - 10)
public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableEventLoop<TickTask>
public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableEventLoop<TickTask> implements MinecraftServerInterface
{
@Shadow private volatile boolean running;
@@ -67,6 +69,20 @@ public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableE
private float carpetMsptAccum = 0.0f;
private TickRateManager tickRateManager;
@Inject(method = "<init>", at = @At("RETURN"))
private void onInit(CallbackInfo ci)
{
tickRateManager = new TickRateManager((MinecraftServer)(Object)this);
}
@Override
public TickRateManager getTickRateManager()
{
return tickRateManager;
}
/**
* To ensure compatibility with other mods we should allow milliseconds
*/
@@ -95,32 +111,33 @@ public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableE
}
long msThisTick = 0L;
long long_1 = 0L;
if (TickSpeed.time_warp_start_time != 0 && TickSpeed.continueWarp())
float mspt = tickRateManager.mspt;
if (tickRateManager.time_warp_start_time != 0 && TickSpeed.continueWarp())
{
//making sure server won't flop after the warp or if the warp is interrupted
this.nextTickTime = this.lastOverloadWarning = Util.getMillis();
carpetMsptAccum = TickSpeed.mspt;
carpetMsptAccum = mspt;
}
else
{
if (Math.abs(carpetMsptAccum - TickSpeed.mspt) > 1.0f)
if (Math.abs(carpetMsptAccum - mspt) > 1.0f)
{
// Tickrate changed. Ensure that we use the correct value.
carpetMsptAccum = TickSpeed.mspt;
carpetMsptAccum = mspt;
}
msThisTick = (long)carpetMsptAccum; // regular tick
carpetMsptAccum += TickSpeed.mspt - msThisTick;
carpetMsptAccum += mspt - msThisTick;
long_1 = Util.getMillis() - this.nextTickTime;
}
//end tick deciding
//smoothed out delay to include mcpt component. With 50L gives defaults.
if (long_1 > /*2000L*/1000L+20*TickSpeed.mspt && this.nextTickTime - this.lastOverloadWarning >= /*15000L*/10000L+100*TickSpeed.mspt)
if (long_1 > /*2000L*/1000L+20*mspt && this.nextTickTime - this.lastOverloadWarning >= /*15000L*/10000L+100*mspt)
{
long long_2 = (long)(long_1 / TickSpeed.mspt);//50L;
long long_2 = (long)(long_1 / mspt);//50L;
LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", long_1, long_2);
this.nextTickTime += (long)(long_2 * TickSpeed.mspt);//50L;
this.nextTickTime += (long)(long_2 * mspt);//50L;
this.lastOverloadWarning = this.nextTickTime;
}
@@ -134,9 +151,9 @@ public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableE
//this.startMonitor(tickDurationMonitor);
this.startMetricsRecordingTick();
this.profiler.push("tick");
this.tickServer(TickSpeed.time_warp_start_time != 0 ? ()->true : this::haveTime);
this.tickServer(TickSpeed.gTRM().map(trm -> trm.time_warp_start_time).orElse(0L) != 0 ? ()->true : this::haveTime);
this.profiler.popPush("nextTickWait");
if (TickSpeed.time_warp_start_time != 0) // clearing all hanging tasks no matter what when warping
if (TickSpeed.gTRM().map(trm -> trm.time_warp_start_time).orElse(0L) != 0) // clearing all hanging tasks no matter what when warping
{
while(this.runEveryTask()) {Thread.yield();}
}
@@ -12,6 +12,7 @@ public abstract class PlayerTabOverlayMixin implements PlayerListHudInterface
@Shadow private Component header;
@Override
public boolean hasFooterOrHeader()
{
return footer != null || header != null;
@@ -78,7 +78,7 @@ public abstract class ServerChunkCache_tickMixin
private boolean skipChunkTicking(ServerLevel serverWorld)
{
boolean debug = serverWorld.isDebug();
if (!TickSpeed.process_entities)
if (!TickSpeed.process_entities())
{
// simplified chunk tick iteration assuming world is frozen otherwise as suggested by Hadron67
// to be kept in sync with the original injection source
@@ -16,7 +16,7 @@ public class ServerFunctionManager_tickMixin
@Inject(method = "tick", at = @At("HEAD"), cancellable = true)
private void beforeDatapacks(CallbackInfo ci)
{
if (!TickSpeed.process_entities) ci.cancel();
if (!TickSpeed.process_entities()) ci.cancel();
else
currentSection = CarpetProfiler.start_section(null, "Datapacks", CarpetProfiler.TYPE.GENERAL);
}
@@ -159,13 +159,13 @@ public abstract class ServerLevel_tickMixin extends Level
))
private void tickWorldBorder(WorldBorder worldBorder)
{
if (TickSpeed.process_entities) worldBorder.tick();
if (TickSpeed.process_entities()) worldBorder.tick();
}
@Inject(method = "advanceWeatherCycle", cancellable = true, at = @At("HEAD"))
private void tickWeather(CallbackInfo ci)
{
if (!TickSpeed.process_entities) ci.cancel();
if (!TickSpeed.process_entities()) ci.cancel();
}
@Redirect(method = "tick", at = @At(
@@ -174,7 +174,7 @@ public abstract class ServerLevel_tickMixin extends Level
))
private void tickTimeConditionally(ServerLevel serverWorld)
{
if (TickSpeed.process_entities) tickTime();
if (TickSpeed.process_entities()) tickTime();
}
@Redirect(method = "tick", at = @At(
@@ -183,7 +183,7 @@ public abstract class ServerLevel_tickMixin extends Level
))
private boolean tickPendingBlocks(ServerLevel serverWorld)
{
if (!TickSpeed.process_entities) return true;
if (!TickSpeed.process_entities()) return true;
return serverWorld.isDebug(); // isDebug()
}
@@ -193,7 +193,7 @@ public abstract class ServerLevel_tickMixin extends Level
))
private void tickConditionally(Raids raidManager)
{
if (TickSpeed.process_entities) raidManager.tick();
if (TickSpeed.process_entities()) raidManager.tick();
}
@Redirect(method = "tick", at = @At(
@@ -202,6 +202,6 @@ public abstract class ServerLevel_tickMixin extends Level
))
private void tickConditionally(ServerLevel serverWorld)
{
if (TickSpeed.process_entities) runBlockEvents();
if (TickSpeed.process_entities()) runBlockEvents();
}
}
@@ -14,9 +14,9 @@ public class Timer_tickSpeedMixin {
target = "Lnet/minecraft/client/Timer;msPerTick:F"
))
private float adjustTickSpeed(Timer counter) {
if (CarpetSettings.smoothClientAnimations && TickSpeed.process_entities)
if (CarpetSettings.smoothClientAnimations && TickSpeed.process_entitiesClient())
{
return Math.max(50.0f, TickSpeed.mspt);
return Math.max(50.0f, TickSpeed.msptClient());
}
return 50f;
}
@@ -65,15 +65,15 @@ public class ClientNetworkHandler
}
}
});
dataHandlers.put("TickRate", (p, t) -> TickSpeed.tickrate(((NumericTag)t).getAsFloat(), false));
dataHandlers.put("TickRate", (p, t) -> TickSpeed.tickrateClient(((NumericTag)t).getAsFloat()));
dataHandlers.put("TickingState", (p, t) -> {
CompoundTag tickingState = (CompoundTag)t;
TickSpeed.setFrozenState(tickingState.getBoolean("is_paused"), tickingState.getBoolean("deepFreeze"));
TickSpeed.setFrozenStateClient(tickingState.getBoolean("is_paused"), tickingState.getBoolean("deepFreeze"));
});
dataHandlers.put("SuperHotState", (p, t) -> {
TickSpeed.is_superHot = ((ByteTag) t).equals(ByteTag.ONE);
TickSpeed.setSuperHotClient(((ByteTag) t).equals(ByteTag.ONE));
});
dataHandlers.put("TickPlayerActiveTimeout", (p, t) -> TickSpeed.player_active_timeout = ((NumericTag)t).getAsInt());
dataHandlers.put("TickPlayerActiveTimeout", (p, t) -> TickSpeed.setPlayer_active_timeoutClient(((NumericTag)t).getAsInt()));
dataHandlers.put("scShape", (p, t) -> { // deprecated // and unused // should remove for 1.17
if (CarpetClient.shapes != null)
CarpetClient.shapes.addShape((CompoundTag)t);
@@ -23,6 +23,7 @@ import net.minecraft.nbt.Tag;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.game.ClientboundCustomPayloadPacket;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
public class ServerNetworkHandler
@@ -144,10 +145,10 @@ public class ServerNetworkHandler
}
}
public static void updateTickSpeedToConnectedPlayers()
public static void updateTickSpeedToConnectedPlayers(MinecraftServer server)
{
if (CarpetSettings.superSecretSetting) return;
for (ServerPlayer player : remoteCarpetPlayers.keySet())
for (ServerPlayer player : validCarpetPlayers)
{
player.connection.send(new ClientboundCustomPayloadPacket(
CarpetClient.CARPET_CHANNEL,
@@ -156,10 +157,10 @@ public class ServerNetworkHandler
}
}
public static void updateFrozenStateToConnectedPlayers()
public static void updateFrozenStateToConnectedPlayers(MinecraftServer server)
{
if (CarpetSettings.superSecretSetting) return;
for (ServerPlayer player : remoteCarpetPlayers.keySet())
for (ServerPlayer player : validCarpetPlayers)
{
player.connection.send(new ClientboundCustomPayloadPacket(
CarpetClient.CARPET_CHANNEL,
@@ -168,10 +169,10 @@ public class ServerNetworkHandler
}
}
public static void updateSuperHotStateToConnectedPlayers()
public static void updateSuperHotStateToConnectedPlayers(MinecraftServer server)
{
if(CarpetSettings.superSecretSetting) return;
for (ServerPlayer player : remoteCarpetPlayers.keySet())
for (ServerPlayer player : validCarpetPlayers)
{
player.connection.send(new ClientboundCustomPayloadPacket(
CarpetClient.CARPET_CHANNEL,
@@ -180,10 +181,10 @@ public class ServerNetworkHandler
}
}
public static void updateTickPlayerActiveTimeoutToConnectedPlayers()
public static void updateTickPlayerActiveTimeoutToConnectedPlayers(MinecraftServer server)
{
if (CarpetSettings.superSecretSetting) return;
for (ServerPlayer player : remoteCarpetPlayers.keySet())
for (ServerPlayer player : validCarpetPlayers)
{
player.connection.send(new ClientboundCustomPayloadPacket(
CarpetClient.CARPET_CHANNEL,
@@ -256,7 +257,7 @@ public class ServerNetworkHandler
}
private DataBuilder withTickRate()
{
tag.putFloat("TickRate", TickSpeed.tickrate);
tag.putFloat("TickRate", TickSpeed.gTRM().map(trm -> trm.tickrate).orElse(20.0f));
return this;
}
private DataBuilder withFrozenState()
@@ -269,12 +270,12 @@ public class ServerNetworkHandler
}
private DataBuilder withSuperHotState()
{
tag.putBoolean("SuperHotState", TickSpeed.is_superHot);
tag.putBoolean("SuperHotState", TickSpeed.gTRM().map(trm -> trm.is_superHot).orElse(false));
return this;
}
private DataBuilder withTickPlayerActiveTimeout()
{
tag.putInt("TickPlayerActiveTimeout", TickSpeed.player_active_timeout);
tag.putInt("TickPlayerActiveTimeout", TickSpeed.gTRM().map(trm -> trm.player_active_timeout).orElse(0));
return this;
}
private DataBuilder withRule(CarpetRule<?> rule)
@@ -89,13 +89,13 @@ public class TickSyncedBorderExtent implements WorldBorder.BorderExtent
double ms;
if (server == null)
{
ms = TickSpeed.mspt;
ms = TickSpeed.mspt();
}
else
{
ms = Arrays.stream(server.tickTimes).average().orElseThrow(IllegalStateException::new) * 1.0E-6D;
}
double tps = 1_000.0D / Math.max((TickSpeed.time_warp_start_time != 0) ? 0.0 : TickSpeed.mspt, ms);
double tps = 1_000.0D / Math.max((TickSpeed.gTRM().map(trm -> trm.time_warp_start_time).orElse(0L) != 0) ? 0.0 : TickSpeed.mspt(), ms);
return (long) ((this.tickDuration - this.ticks) / tps * 1_000);
}
+1 -1
View File
@@ -136,7 +136,7 @@ public class Carpet
public static boolean isTickProcessingPaused()
{
return !TickSpeed.process_entities;
return !TickSpeed.process_entities();
}
public static void handleExtensionsAPI(CarpetExpression expression)