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@@ -42,8 +42,8 @@ public class ServerPlayerInteractionManager_scarpetEventsMixin
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value = "RETURN",
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ordinal = 2
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))
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private void onBlockActivated(PlayerEntity playerArg, World world, ItemStack stack, Hand hand, BlockHitResult blockHitResult, CallbackInfoReturnable<ActionResult> cir)
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private void onBlockActivated(ServerPlayerEntity serverPlayerEntity, World world, ItemStack stack, Hand hand, BlockHitResult hitResult, CallbackInfoReturnable<ActionResult> cir)
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{
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PLAYER_INTERACTS_WITH_BLOCK.onBlockHit(player, hand, blockHitResult);
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PLAYER_INTERACTS_WITH_BLOCK.onBlockHit(player, hand, hitResult);
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}
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}
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