moar client-server tick speed separation
This commit is contained in:
1 parent
e0a3060339
commit
df786605c2
23 files changed
+166
-148
No files matched your search
@@ -47,6 +47,11 @@ public class TickRateManager
|
||||
return is_paused;
|
||||
}
|
||||
|
||||
public boolean process_entities()
|
||||
{
|
||||
return process_entities;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether or not the game is deeply frozen.
|
||||
* This can be used for things that you may not normally want
|
||||
@@ -85,24 +90,6 @@ public class TickRateManager
|
||||
}
|
||||
}
|
||||
|
||||
public void reset() // do we need reset?
|
||||
{
|
||||
tickrate = 20.0f;
|
||||
mspt = 50.0f;
|
||||
time_bias = 0;
|
||||
time_warp_start_time = 0;
|
||||
time_warp_scheduled_ticks = 0;
|
||||
time_advancerer = null;
|
||||
tick_warp_callback = null;
|
||||
tick_warp_sender = null;
|
||||
player_active_timeout = 0;
|
||||
process_entities = true;
|
||||
deepFreeze = false;
|
||||
is_paused = false;
|
||||
is_superHot = false;
|
||||
notifyTickrateListeners("carpet");
|
||||
}
|
||||
|
||||
public void add_ticks_to_run_in_pause(int ticks)
|
||||
{
|
||||
player_active_timeout = PLAYER_GRACE + ticks;
|
||||
|
||||
Reference in new issue
Block a user