removed unloadedEntityFix since its no longer reproducible and causes entity duplications. Fixes #443

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gnembon committed 2020-08-31 00:29:12 -03:00
1 parent 046d931770
commit dedd6e3c8f
3 files changed
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@@ -214,9 +214,6 @@ public class CarpetSettings
)
public static boolean piglinsSpawningInBastions = false;
@Rule(desc = "Entities pushed or moved into unloaded chunks no longer disappear", category = {EXPERIMENTAL, BUGFIX})
public static boolean unloadedEntityFix = false;
@Rule( desc = "TNT doesn't update when placed against a power source", category = {CREATIVE, TNT} )
public static boolean tntDoNotUpdate = false;