unsure why this worked
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@@ -88,7 +88,7 @@ public abstract class ThreadedLevelLightEngine_scarpetChunkCreationMixin extends
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return CompletableFuture.runAsync(
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Util.name(() -> {
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chunk.setLightCorrect(true);
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((ThreadedAnvilChunkStorageInterface) this.chunkMap).releaseRelightTicket(pos);
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//((ThreadedAnvilChunkStorageInterface) this.chunkMap).releaseRelightTicket(pos);
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},
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() -> "Release relight ticket " + pos
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),
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