Merge branch 'master' into 1.16

This commit is contained in:
gnembon committed 2020-07-28 23:57:36 -03:00
commit dc3881f6d2
1 file changed
+9 -2
@@ -2,6 +2,7 @@ package carpet.mixins;
import carpet.network.CarpetClient; import carpet.network.CarpetClient;
import carpet.script.utils.ShapesRenderer; import carpet.script.utils.ShapesRenderer;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient; import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.BufferBuilderStorage; import net.minecraft.client.render.BufferBuilderStorage;
import net.minecraft.client.render.Camera; import net.minecraft.client.render.Camera;
@@ -24,9 +25,15 @@ public class WorldRenderer_scarpetRenderMixin
CarpetClient.shapes = new ShapesRenderer(client); CarpetClient.shapes = new ShapesRenderer(client);
} }
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/debug/DebugRenderer;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider$Immediate;DDD)V")) @Inject(method = "render", at = @At("TAIL"))//at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/debug/DebugRenderer;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider$Immediate;DDD)V"))
private void renderScarpetThings(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci) private void renderScarpetThings(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci)
{ {
if (CarpetClient.shapes != null) CarpetClient.shapes.render(camera, tickDelta); if (CarpetClient.shapes != null)
{
RenderSystem.pushMatrix();
RenderSystem.multMatrix(matrices.peek().getModel());
CarpetClient.shapes.render(camera, tickDelta);
RenderSystem.popMatrix();
}
} }
} }