added placementRotationFix mixins
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package carpet.mixins;
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import carpet.utils.IEntity;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.math.MathHelper;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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@Mixin(Entity.class)
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public abstract class EntityMixin implements IEntity
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{
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@Shadow
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public float yaw;
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@Shadow
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public float prevYaw;
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public float getMainYaw(float partialTicks)
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{
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return partialTicks == 1.0F ? this.yaw : MathHelper.lerp(partialTicks, this.prevYaw, this.yaw);
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}
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}
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