fix broken particle parsing

This commit is contained in:
gnembon committed 2025-03-11 23:13:02 +01:00
1 parent ac72645cb4
commit da5b937e78
7 files changed
+18 -19

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@@ -3,6 +3,7 @@ package carpet.mixins;
import carpet.helpers.ParticleDisplay;
import carpet.utils.Messenger;
import carpet.utils.MobAI;
import net.minecraft.core.particles.DustParticleOptions;
import net.minecraft.world.entity.ai.village.poi.PoiTypes;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -131,7 +132,7 @@ public abstract class Villager_aiMixin extends AbstractVillager
else
{
ParticleDisplay.drawParticleLine((ServerPlayer) playerEntity_1, position(), Vec3.atCenterOf(bedPos.pos()), "dust 0 0 0 1", "happy_villager", 100, 0.2); // pos+0.5v
ParticleDisplay.drawParticleLine((ServerPlayer) playerEntity_1, position(), Vec3.atCenterOf(bedPos.pos()), new DustParticleOptions(0xff000000, 1), ParticleTypes.HAPPY_VILLAGER, 100, 0.2); // pos+0.5v
}
}
else if (itemStack_1.getItem() == Items.ROTTEN_FLESH)