fix broken particle parsing
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@@ -22,7 +22,7 @@ clients will actually be able to receive (they may have more available via resou
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Renders a cloud of particles `name` centered around `pos` position, by default `count` 10 of them, default `speed`
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of 0, and to all players nearby, but these options can be changed via optional arguments. Follow vanilla `/particle`
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command on details on those options. Valid particle names are
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for example `'angry_villager', 'item diamond', 'block stone', 'dust 0.8 0.1 0.1 4'`.
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for example `'angry_villager', 'item diamond', 'block stone', 'dust{"scale": 4, "color": [0.8, 0.1, 0.1]}'`.
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Used with no arguments, return the list of available particle names. Note that some of the names do not correspond to a valid
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particle that can be fed to `particle(...)` function due to a fact that some particles need more configuration
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