limit depth of game_tick, just in case.

This commit is contained in:
gnembon committed 2020-12-20 22:58:41 -04:00
1 parent faa0c65af4
commit d99ab4fc24
2 files changed
+26 -15

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@@ -51,6 +51,7 @@ public class CarpetScriptServer
public Set<String> unloadableModules;
public long tickStart;
public boolean stopAll;
public int tickDepth;
private Set<String> holyMoly;
public CarpetEventServer events;