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@@ -4,7 +4,7 @@ import carpet.CarpetSettings;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.cauldron.CauldronInteraction;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.ItemInteractionResult;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.BlockItem;
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import net.minecraft.world.item.ItemStack;
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@@ -19,13 +19,16 @@ import org.spongepowered.asm.mixin.injection.Redirect;
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@Mixin(AbstractCauldronBlock.class)
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public class AbstractCauldronBlock_stackableSBoxesMixin
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{
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@Redirect(method = "use", at = @At(value = "INVOKE", target = "Lnet/minecraft/core/cauldron/CauldronInteraction;interact(Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/entity/player/Player;Lnet/minecraft/world/InteractionHand;Lnet/minecraft/world/item/ItemStack;)Lnet/minecraft/world/InteractionResult;"))
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private InteractionResult wrapInteractor(CauldronInteraction cauldronBehavior, BlockState blockState, Level world, BlockPos blockPos, Player playerEntity, InteractionHand hand, ItemStack itemStack)
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@Redirect(method = "useItemOn", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/core/cauldron/CauldronInteraction;interact(Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/entity/player/Player;Lnet/minecraft/world/InteractionHand;Lnet/minecraft/world/item/ItemStack;)Lnet/minecraft/world/ItemInteractionResult;"
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))
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private ItemInteractionResult wrapInteractor(final CauldronInteraction cauldronBehavior, final BlockState blockState, final Level world, final BlockPos blockPos, final Player playerEntity, final InteractionHand hand, final ItemStack itemStack)
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{
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int count = -1;
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if (CarpetSettings.shulkerBoxStackSize > 1 && itemStack.getItem() instanceof BlockItem && ((BlockItem)itemStack.getItem()).getBlock() instanceof ShulkerBoxBlock)
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count = itemStack.getCount();
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InteractionResult result = cauldronBehavior.interact(blockState, world, blockPos, playerEntity, hand, itemStack);
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ItemInteractionResult result = cauldronBehavior.interact(blockState, world, blockPos, playerEntity, hand, itemStack);
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if (count > 0 && result.consumesAction())
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{
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ItemStack current = playerEntity.getItemInHand(hand);
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@@ -19,7 +19,7 @@ public abstract class Gui_tablistMixin
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@Shadow @Final private PlayerTabOverlay tabList;
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@Redirect(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Minecraft;isLocalServer()Z"))
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@Redirect(method = "renderTabList", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Minecraft;isLocalServer()Z"))
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private boolean onDraw(Minecraft minecraftClient)
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{
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return this.minecraft.isLocalServer() && !((PlayerListHudInterface) tabList).hasFooterOrHeader();
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@@ -1,32 +1,39 @@
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package carpet.mixins;
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import carpet.CarpetSettings;
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import com.mojang.authlib.GameProfile;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.server.level.ServerPlayerGameMode;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.Vec3;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(value = ServerPlayerGameMode.class, priority = 69420) // not that important for carpet
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public class ServerPlayerGameMode_antiCheatMixin
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@Mixin(value = ServerPlayer.class)
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public abstract class ServerPlayerGameMode_antiCheatMixin extends Player
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{
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// that shoudn't've been a constant at the first place
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// resolves problems with mobs using reach entity attributes.
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@Redirect(method = "handleBlockBreakAction", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/server/level/ServerPlayer;getEyePosition()Lnet/minecraft/world/phys/Vec3;"
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))
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private Vec3 getEyePos(ServerPlayer instance,
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final BlockPos pos, final ServerboundPlayerActionPacket.Action action, final Direction direction, final int maxBuildHeight, final int sequence)
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public ServerPlayerGameMode_antiCheatMixin(final Level level, final BlockPos blockPos, final float f, final GameProfile gameProfile)
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{
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if (CarpetSettings.antiCheatDisabled &&
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instance.getEyePosition().distanceToSqr(Vec3.atCenterOf(pos)) < 1024
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) return Vec3.atCenterOf(pos);
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return instance.getEyePosition();
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super(level, blockPos, f, gameProfile);
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}
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@Inject(method = "canInteractWithBlock", at = @At("HEAD"), cancellable = true)
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private void canInteractLongRangeBlock(BlockPos pos, CallbackInfoReturnable<Boolean> cir)
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{
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double maxRange = blockInteractionRange() + 1.0;
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maxRange = maxRange * maxRange;
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if (CarpetSettings.antiCheatDisabled && maxRange < 1024 && getEyePosition().distanceToSqr(Vec3.atCenterOf(pos)) < 1024) cir.setReturnValue(true);
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}
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@Inject(method = "canInteractWithEntity", at = @At("HEAD"), cancellable = true)
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private void canInteractLongRangeEntity(AABB aabb, CallbackInfoReturnable<Boolean> cir)
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{
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double maxRange = entityInteractionRange() + 1.0;
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maxRange = maxRange * maxRange;
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if (CarpetSettings.antiCheatDisabled && maxRange < 1024 && aabb.distanceToSqr(getEyePosition()) < 1024) cir.setReturnValue(true);
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}
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}
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@@ -3,8 +3,9 @@ package carpet.mixins;
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import carpet.helpers.BlockRotator;
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import net.minecraft.server.level.ServerPlayerGameMode;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.ItemInteractionResult;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.BlockHitResult;
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@@ -18,14 +19,14 @@ public class ServerPlayerGameMode_cactusMixin
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@Redirect(method = "useItemOn", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/world/level/block/state/BlockState;use(Lnet/minecraft/world/level/Level;Lnet/minecraft/world/entity/player/Player;Lnet/minecraft/world/InteractionHand;Lnet/minecraft/world/phys/BlockHitResult;)Lnet/minecraft/world/InteractionResult;"
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target = "Lnet/minecraft/world/level/block/state/BlockState;useItemOn(Lnet/minecraft/world/item/ItemStack;Lnet/minecraft/world/level/Level;Lnet/minecraft/world/entity/player/Player;Lnet/minecraft/world/InteractionHand;Lnet/minecraft/world/phys/BlockHitResult;)Lnet/minecraft/world/ItemInteractionResult;"
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))
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private InteractionResult activateWithOptionalCactus(BlockState blockState, Level world_1, Player playerEntity_1, InteractionHand hand_1, BlockHitResult blockHitResult_1)
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private ItemInteractionResult activateWithOptionalCactus(final BlockState blockState, final ItemStack itemStack, final Level world_1, final Player playerEntity_1, final InteractionHand hand_1, final BlockHitResult blockHitResult_1)
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{
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boolean flipped = BlockRotator.flipBlockWithCactus(blockState, world_1, playerEntity_1, hand_1, blockHitResult_1);
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if (flipped)
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return InteractionResult.SUCCESS;
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return ItemInteractionResult.SUCCESS;
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return blockState.use(world_1, playerEntity_1, hand_1, blockHitResult_1);
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return blockState.useItemOn(itemStack, world_1, playerEntity_1, hand_1, blockHitResult_1);
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}
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}
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