added inhabited_time and player events revolving around damage, death and respawns.
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@@ -5,6 +5,7 @@ import carpet.script.EntityEventsGroup;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.entity.damage.DamageTracker;
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import net.minecraft.server.network.ServerPlayerEntity;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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@@ -12,8 +13,11 @@ import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import static carpet.script.CarpetEventServer.Event.PLAYER_DEALS_DAMAGE;
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import static carpet.script.CarpetEventServer.Event.PLAYER_TAKES_DAMAGE;
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@Mixin(DamageTracker.class)
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public class DamageTracker_scarpetEventMixin
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public abstract class DamageTracker_scarpetEventMixin
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{
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@Shadow @Final private LivingEntity entity;
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@@ -21,5 +25,13 @@ public class DamageTracker_scarpetEventMixin
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private void onDamageTaken(DamageSource damageSource_1, float float_1, float float_2, CallbackInfo ci)
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{
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((EntityInterface)entity).getEventContainer().onEvent(EntityEventsGroup.EntityEventType.ON_DAMAGE, entity, float_2, damageSource_1);
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if (entity instanceof ServerPlayerEntity && PLAYER_TAKES_DAMAGE.isNeeded())
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{
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PLAYER_TAKES_DAMAGE.onDamage(entity, float_2, damageSource_1);
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}
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if (damageSource_1.getAttacker() instanceof ServerPlayerEntity && PLAYER_DEALS_DAMAGE.isNeeded())
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{
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PLAYER_DEALS_DAMAGE.onDamage(entity, float_2, damageSource_1);
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}
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}
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}
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