added inhabited_time and player events revolving around damage, death and respawns.

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gnembon committed 2020-04-12 19:42:04 -03:00
1 parent 0133ceb507
commit d6d6b69fcb
12 files changed
+154 -4

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@@ -33,6 +33,10 @@ __on_player_interacts_with_block(player, hand, block, face, hitvec) //right cli
__on_player_places_block(player, item_tuple, hand, block) // player have just placed the block.
__on_player_interacts_with_entity(player, entity, hand)
__on_player_attacks_entity(player, entity)
__on_player_takes_damage(player, amount, source, source_entity)
__on_player_deals_damage(player, amount, entity)
__on_player_dies(player)
__on_player_respawns(player)
__on_player_rides(player, forward, strafe, jumping, sneaking)
__on_player_jumps(player)
__on_player_deploys_elytra(player)