added inhabited_time and player events revolving around damage, death and respawns.

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gnembon committed 2020-04-12 19:42:04 -03:00
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commit d6d6b69fcb
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@@ -519,6 +519,10 @@ Returns generation status as per the ticket system. Can return any value from se
can only be stable in a few states: `full`, `features`, `liquid_carvers`, and `structure_starts`. Returns `null`
if the chunk is not in memory unless called with optional `true`.
### `inhabited_time(pos)`
Returns inhabited time for a chunk.
### `structures(pos), structures(pos, structure_name)`
Returns structure information for a given block position. Note that structure information is the same for all the