changes in 1.16 require to re-register commands after datapack reload. May affect extensions with custom CMs - doubt there is any.
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@@ -80,6 +80,11 @@ public class CarpetServer // static for now - easier to handle all around the co
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public static void registerCarpetCommands(CommandDispatcher<ServerCommandSource> dispatcher)
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{
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settingsManager.registerCommand(dispatcher);
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extensions.forEach(e -> {
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SettingsManager sm = e.customSettingsManager();
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if (sm != null) sm.registerCommand(dispatcher);
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});
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TickCommand.register(dispatcher);
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ProfileCommand.register(dispatcher);
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CounterCommand.register(dispatcher);
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@@ -100,6 +105,7 @@ public class CarpetServer // static for now - easier to handle all around the co
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if (FabricLoader.getInstance().isDevelopmentEnvironment())
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TestCommand.register(dispatcher);
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// todo 1.16 - re-registerer apps if that's a reload operation.
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}
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public static void onPlayerLoggedIn(ServerPlayerEntity player)
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@@ -76,8 +76,6 @@ public class SettingsManager
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{
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this.server = server;
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loadConfigurationFromConf();
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registerCommand(server.getCommandManager().getDispatcher());
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notifyPlayersCommandsChanged();
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}
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public void detachServer()
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@@ -359,7 +357,7 @@ public class SettingsManager
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return rule;
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}
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private void registerCommand(CommandDispatcher<ServerCommandSource> dispatcher)
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public void registerCommand(CommandDispatcher<ServerCommandSource> dispatcher)
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{
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if (dispatcher.getRoot().getChildren().stream().anyMatch(node -> node.getName().equalsIgnoreCase(identifier)))
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{
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