mappings. More colors and materials
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@@ -60,7 +60,7 @@ public abstract class World_movableTEMixin implements WorldInterface, WorldAcces
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*/
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public boolean setBlockStateWithBlockEntity(BlockPos blockPos_1, BlockState blockState_1, BlockEntity newBlockEntity, int int_1)
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{
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if (method_31606(blockPos_1) || !this.isClient && isDebugWorld()) return false;
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if (isOutOfHeightLimit(blockPos_1) || !this.isClient && isDebugWorld()) return false;
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WorldChunk worldChunk_1 = this.getWorldChunk(blockPos_1);
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Block block_1 = blockState_1.getBlock();
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