rework of the event system, allowing apps to function more independently and allowing for player scoped apps to handle global events. fixes #596
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@@ -1372,7 +1372,7 @@ public class EntityValue extends Value
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EntityEventsGroup.Event event = EntityEventsGroup.Event.byName.get(eventName);
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if (event == null)
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throw new InternalExpressionException("Unknown entity event: " + eventName);
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((EntityInterface)entity).getEventContainer().addEvent(event, cc.host.getName(), fun, args);
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((EntityInterface)entity).getEventContainer().addEvent(event, cc.host, fun, args);
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}
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@Override
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