cleanup
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@@ -8,7 +8,7 @@ __command() ->
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print(' "/camera prepend <N>" - prepend point <N> seconds before');
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print(' "/camera clear" - removes entire path');
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print(' "/camera select" - or punch a point, to select it');
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print(' "/camera move" - moves selected camera to current player location');
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print(' "/camera move" - moves selected point toplayer location');
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print(' "/camera duration <X>" - resizes current selected path');
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print(' "/camera split_point>" - splits current selected path in half');
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print(' "/camera delete_point" - removes current keypoint');
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@@ -16,9 +16,9 @@ __command() ->
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print('');
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print(' "/camera store <name>"');
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print(' "/camera load <name>"');
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print(' - stores and loads path from nbt files in /scripts world folder');
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print(' - stores and loads paths from files in /scripts folder');
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print('');
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print(' "/camera interpolation < linear | gauss | cr | gauss_<number> >"');
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print(' "/camera interpolation < linear | gauss | cr | gauss_<num> >"');
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print(' Selects interpolation between points:');
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print(' - cr: Catmull-Rom interpolation (default).');
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print(' smooth path that goes through all points.');
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@@ -42,7 +42,7 @@ __command() ->
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print(' use "sneak" to stop it prematurely');
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print(' run /camera hide and F1 to clear the view');
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print('');
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print(' "/camera show": shows current path for a moment');
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print(' "/camera show": shows current path');
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print(' color of particles used is different for different players');
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print(' "/camera hide": hides path display');
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print('');
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