1.14.4pre1

This commit is contained in:
gnembon committed 2019-07-03 16:38:12 -03:00
1 parent 0b6732fa93
commit cd4ae14448
14 files changed
+59 -62

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@@ -99,7 +99,7 @@ public class PlayerCommand
executes(PlayerCommand::lookUp)).
then(literal("down").
executes(PlayerCommand::lookDown)).
then(argument("direction", RotationArgumentType.create()).
then(argument("direction", RotationArgumentType.rotation()).
executes(PlayerCommand::lookAround))).
then(literal("turn").
then(literal("left").
@@ -108,7 +108,7 @@ public class PlayerCommand
executes(PlayerCommand::turnRight)).
then(literal("back").
executes(PlayerCommand::turnBack)).
then(argument("direction",RotationArgumentType.create()).
then(argument("direction",RotationArgumentType.rotation()).
executes(PlayerCommand::turn))).
then(literal("move").
then(literal("forward").
@@ -122,13 +122,13 @@ public class PlayerCommand
then(literal("spawn").
executes(PlayerCommand::spawn).
then(literal("at").
then(argument("position", Vec3ArgumentType.create()).
then(argument("position", Vec3ArgumentType.vec3()).
executes(PlayerCommand::spawn).
then(literal("facing").
then(argument("direction",RotationArgumentType.create()).
then(argument("direction",RotationArgumentType.rotation()).
executes(PlayerCommand::spawn).
then(literal("in").
then(argument("dimension", DimensionArgumentType.create()).
then(argument("dimension", DimensionArgumentType.dimension()).
executes(PlayerCommand::spawn)))))))));
dispatcher.register(literalargumentbuilder);