reloading chunks is not needed when resetting, fixing entities removed.

This commit is contained in:
gnembon committed 2021-06-29 02:21:47 -03:00
1 parent b8082ba5b8
commit ca59c8f30a
6 files changed
+36 -3

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@@ -1,7 +1,10 @@
package carpet.fakes;
import net.minecraft.entity.Entity;
import net.minecraft.world.entity.EntityLookup;
import net.minecraft.world.level.ServerWorldProperties;
public interface ServerWorldInterface {
ServerWorldProperties getWorldPropertiesCM();
EntityLookup<Entity> getEntityLookupCMPublic();
}
@@ -0,0 +1,11 @@
package carpet.fakes;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.entity.EntityLike;
import java.util.List;
public interface SimpleEntityLookupInterface<T extends EntityLike>
{
List<T> getChunkEntities(ChunkPos chpos);
}