Added renewableDeepslate (#806)

* Added renewableDeepslate

* Check for stillness

Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>
This commit is contained in:
replaceitemandgnembon authored and GitHub committed 2021-04-13 10:44:49 -03:00
1 parent 37a6913e72
commit c878ffd637
4 files changed
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@@ -723,6 +723,12 @@ public class CarpetSettings
)
public static boolean renewableBlackstone = false;
@Rule(
desc = "Lava and water generate deepslate and cobbled deepslate instead below y0",
category = FEATURE
)
public static boolean renewableDeepslate = false;
@Rule(desc = "fixes block placement rotation issue when player rotates quickly while placing blocks", category = BUGFIX)
public static boolean placementRotationFix = false;
@@ -0,0 +1,30 @@
package carpet.mixins;
import carpet.CarpetSettings;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.FluidBlock;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(FluidBlock.class)
public abstract class FluidBlock_renewableDeepslateMixin {
@Shadow protected abstract void playExtinguishSound(WorldAccess world, BlockPos pos);
@Inject(method = "receiveNeighborFluids", at = @At(value = "INVOKE",target = "Lnet/minecraft/fluid/FluidState;isStill()Z"), cancellable = true)
private void receiveFluidToDeepslate(World world, BlockPos pos, BlockState state, CallbackInfoReturnable<Boolean> cir) {
if(CarpetSettings.renewableDeepslate && !world.getFluidState(pos).isStill() && pos.getY() < 0 && world.getRegistryKey() == World.OVERWORLD ) {
world.setBlockState(pos, Blocks.COBBLED_DEEPSLATE.getDefaultState());
this.playExtinguishSound(world, pos);
cir.setReturnValue(false);
cir.cancel();
}
}
}
@@ -0,0 +1,30 @@
package carpet.mixins;
import carpet.CarpetSettings;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.LavaFluid;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LavaFluid.class)
public abstract class LavaFluid_renewableDeepslateMixin {
@Shadow protected abstract void playExtinguishEvent(WorldAccess world, BlockPos pos);
@Inject(method = "flow", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/Block;getDefaultState()Lnet/minecraft/block/BlockState;"), cancellable = true)
private void generateDeepslate(WorldAccess world, BlockPos pos, BlockState state, Direction direction, FluidState fluidState, CallbackInfo ci) {
if(CarpetSettings.renewableDeepslate && pos.getY() < 0 && ((World)world).getRegistryKey() == World.OVERWORLD) {
world.setBlockState(pos, Blocks.DEEPSLATE.getDefaultState(), 3);
this.playExtinguishEvent(world, pos);
ci.cancel();
}
}
}