fixed on_damage for all and on_death for multiplayer players. Fixes #177

This commit is contained in:
gnembon committed 2020-03-15 23:04:14 -03:00
1 parent 893122fe1f
commit c7603038da
2 files changed
+9 -1

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@@ -80,7 +80,7 @@ public class EntityEventsGroup
},
ON_REMOVED("on_removed", 0),
ON_TICK("on_tick", 0),
ON_DAMAGE("on_damaged", 2)
ON_DAMAGE("on_damaged", 3)
{
@Override
public List<Value> makeArgs(Entity entity, Object... providedArgs)