retire static TickSpeed. Use Server and Client synchronization agents.

This commit is contained in:
gnembon committed 2023-05-17 21:20:00 +02:00
1 parent d0a7967218
commit c6f52b3293
28 files changed
+511 -419

No files matched your search

+2 -6
View File
@@ -15,14 +15,13 @@ import carpet.commands.PerimeterInfoCommand;
import carpet.commands.PlayerCommand;
import carpet.commands.ProfileCommand;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.TickRateManager;
import carpet.helpers.ServerTickRateManager;
import carpet.script.ScriptCommand;
import carpet.commands.SpawnCommand;
import carpet.commands.TestCommand;
import carpet.commands.TickCommand;
import carpet.network.ServerNetworkHandler;
import carpet.helpers.HopperCounter;
import carpet.helpers.TickSpeed;
import carpet.logging.LoggerRegistry;
import carpet.script.CarpetScriptServer;
import carpet.api.settings.CarpetRule;
@@ -129,7 +128,7 @@ public class CarpetServer // static for now - easier to handle all around the co
public static void tick(MinecraftServer server)
{
TickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
ServerTickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
trm.tick();
HUDController.update_hud(server, null);
if (scriptServer != null) scriptServer.tick();
@@ -229,9 +228,6 @@ public class CarpetServer // static for now - easier to handle all around the co
extensions.forEach(e -> e.onServerClosed(server));
minecraft_server = null;
}
// this for whatever reason gets called multiple times even when joining;
TickSpeed.resetClient();
}
public static void onServerDoneClosing(MinecraftServer server)
{
@@ -4,7 +4,7 @@ import carpet.CarpetSettings;
import carpet.fakes.MinecraftServerInterface;
import carpet.fakes.SpawnGroupInterface;
import carpet.helpers.HopperCounter;
import carpet.helpers.TickRateManager;
import carpet.helpers.ServerTickRateManager;
import carpet.utils.CommandHelper;
import carpet.utils.Messenger;
import carpet.utils.SpawnReporter;
@@ -199,8 +199,8 @@ public class SpawnCommand
// tick warp 0
TickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.tickrate_advance(null, 0, null, null);
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.requestGameToWarpSpeed(null, 0, null, null);
// tick warp given player
CommandSourceStack csource = null;
ServerPlayer player = null;
@@ -212,7 +212,7 @@ public class SpawnCommand
catch (CommandSyntaxException ignored)
{
}
trm.tickrate_advance(player, ticks, null, csource);
trm.requestGameToWarpSpeed(player, ticks, null, csource);
Messenger.m(source, String.format("gi Started spawn test for %d ticks", ticks));
return 1;
}
+19 -19
View File
@@ -2,7 +2,7 @@ package carpet.commands;
import carpet.CarpetSettings;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.TickRateManager;
import carpet.helpers.ServerTickRateManager;
import carpet.network.ServerNetworkHandler;
import carpet.utils.CarpetProfiler;
import carpet.utils.CommandHelper;
@@ -73,33 +73,33 @@ public class TickCommand
private static int setTps(CommandSourceStack source, float tps)
{
TickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.tickrate(tps, true);
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.setTickRate(tps, true);
queryTps(source);
return (int)tps;
}
private static int queryTps(CommandSourceStack source)
{
TickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
Messenger.m(source, "w Current tps is: ",String.format("wb %.1f", trm.tickrate));
return (int) trm.tickrate;
Messenger.m(source, "w Current tps is: ",String.format("wb %.1f", trm.tickrate()));
return (int) trm.tickrate();
}
private static int setWarp(CommandSourceStack source, int advance, String tail_command)
{
ServerPlayer player = source.getPlayer(); // may be null
TickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
Component message = trm.tickrate_advance(player, advance, tail_command, source);
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
Component message = trm.requestGameToWarpSpeed(player, advance, tail_command, source);
source.sendSuccess(() -> message, false);
return 1;
}
private static int freezeStatus(CommandSourceStack source)
{
TickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
if(trm.isPaused())
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
if(trm.gameIsPaused())
{
Messenger.m(source, "gi Freeze Status: Game is "+(trm.deeplyFrozen()?"deeply ":"")+"frozen");
}
@@ -112,9 +112,9 @@ public class TickCommand
private static int setFreeze(CommandSourceStack source, boolean isDeep, boolean freeze)
{
TickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.setFrozenState(freeze, isDeep);
if (trm.isPaused())
if (trm.gameIsPaused())
{
Messenger.m(source, "gi Game is "+(isDeep?"deeply ":"")+"frozen");
}
@@ -127,24 +127,24 @@ public class TickCommand
private static int toggleFreeze(CommandSourceStack source, boolean isDeep)
{
TickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
return setFreeze(source, isDeep, !trm.isPaused());
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
return setFreeze(source, isDeep, !trm.gameIsPaused());
}
private static int step(CommandSourceStack source, int advance)
{
TickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.add_ticks_to_run_in_pause(advance);
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.stepGameIfPaused(advance);
Messenger.m(source, "gi Stepping " + advance + " tick" + (advance != 1 ? "s" : ""));
return 1;
}
private static int toggleSuperHot(CommandSourceStack source)
{
TickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.is_superHot = !trm.is_superHot;
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.setSuperHot(!trm.isSuperHot());
ServerNetworkHandler.updateSuperHotStateToConnectedPlayers(source.getServer());
if (trm.is_superHot)
if (trm.isSuperHot())
{
Messenger.m(source, "gi Superhot enabled");
}
@@ -0,0 +1,8 @@
package carpet.fakes;
import carpet.helpers.TickRateManager;
public interface ClientLevelInterface
{
TickRateManager getTickRateManager();
}
@@ -0,0 +1,10 @@
package carpet.fakes;
import carpet.helpers.TickRateManager;
import java.util.Optional;
public interface MinecraftInterface
{
Optional<TickRateManager> getTickRateManager();
}
@@ -3,7 +3,7 @@ package carpet.fakes;
import java.util.Map;
import java.util.function.BooleanSupplier;
import carpet.helpers.TickRateManager;
import carpet.helpers.ServerTickRateManager;
import carpet.script.CarpetScriptServer;
import net.minecraft.core.RegistryAccess;
import net.minecraft.resources.ResourceKey;
@@ -25,5 +25,5 @@ public interface MinecraftServerInterface
void addScriptServer(CarpetScriptServer scriptServer);
CarpetScriptServer getScriptServer();
TickRateManager getTickRateManager();
ServerTickRateManager getTickRateManager();
}
@@ -0,0 +1,246 @@
package carpet.helpers;
import carpet.CarpetServer;
import carpet.network.ServerNetworkHandler;
import carpet.utils.Messenger;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.network.chat.Component;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import java.util.HashMap;
import java.util.Map;
import java.util.function.BiConsumer;
public class ServerTickRateManager extends TickRateManager
{
private long remainingWarpTicks = 0;
private long tickWarpStartTime = 0;
private long scheduledCurrentWarpTicks = 0;
private ServerPlayer warpResponsiblePlayer = null;
private String tickWarpCallback = null;
private CommandSourceStack warpResponsibleSource = null;
private MinecraftServer server;
public ServerTickRateManager(MinecraftServer server) {
this.server = server;
}
public boolean isInWarpSpeed()
{
return tickWarpStartTime != 0;
}
/**
* Whether or not the game is deeply frozen.
* This can be used for things that you may not normally want
* to freeze, but may need to in some situations.
* This should be checked with {@link #runGameElements} to make sure the
* current tick is actually frozen, not only the game
*
* @return Whether or not the game is deeply frozen.
*/
public boolean deeplyFrozen()
{
return deepFreeze;
}
/**
* Used to update the frozen state of the game.
* Handles connected clients as well.
*
* @param isPaused Whether or not the game is paused
* @param isDeepFreeze Whether or not the game is deeply frozen
*/
@Override
public void setFrozenState(boolean isPaused, boolean isDeepFreeze)
{
super.setFrozenState(isPaused, isDeepFreeze);
ServerNetworkHandler.updateFrozenStateToConnectedPlayers(server);
}
public void resetPlayerActivity()
{
if (playerActivityTimeout < PLAYER_GRACE)
{
playerActivityTimeout = PLAYER_GRACE;
ServerNetworkHandler.updateTickPlayerActiveTimeoutToConnectedPlayers(server);
}
}
public void stepGameIfPaused(int ticks)
{
playerActivityTimeout = PLAYER_GRACE + ticks;
ServerNetworkHandler.updateTickPlayerActiveTimeoutToConnectedPlayers(server);
}
public Component requestGameToWarpSpeed(ServerPlayer player, int advance, String callback, CommandSourceStack source)
{
if (0 == advance)
{
tickWarpCallback = null;
if (source != warpResponsibleSource)
{
warpResponsibleSource = null;
}
if (remainingWarpTicks > 0)
{
finishTickWarp();
warpResponsibleSource = null;
return Messenger.c("gi Warp interrupted");
}
return Messenger.c("ri No warp in progress");
}
if (remainingWarpTicks > 0)
{
String who = "Another player";
if (warpResponsiblePlayer != null)
{
who = warpResponsiblePlayer.getScoreboardName();
}
return Messenger.c("l " + who + " is already advancing time at the moment. Try later or ask them");
}
warpResponsiblePlayer = player;
tickWarpStartTime = System.nanoTime();
scheduledCurrentWarpTicks = advance;
remainingWarpTicks = advance;
tickWarpCallback = callback;
warpResponsibleSource = source;
return Messenger.c("gi Warp speed ....");
}
// should be private
public void finishTickWarp()
{
long completed_ticks = scheduledCurrentWarpTicks - remainingWarpTicks;
double milis_to_complete = System.nanoTime() - tickWarpStartTime;
if (milis_to_complete == 0.0)
{
milis_to_complete = 1.0;
}
milis_to_complete /= 1000000.0;
int tps = (int) (1000.0D * completed_ticks / milis_to_complete);
double mspt = (1.0 * milis_to_complete) / completed_ticks;
scheduledCurrentWarpTicks = 0;
tickWarpStartTime = 0;
if (tickWarpCallback != null)
{
Commands icommandmanager = warpResponsibleSource.getServer().getCommands();
try
{
icommandmanager.performPrefixedCommand(warpResponsibleSource, tickWarpCallback);
}
catch (Throwable var23)
{
if (warpResponsiblePlayer != null)
{
Messenger.m(warpResponsiblePlayer, "r Command Callback failed - unknown error: ", "rb /" + tickWarpCallback, "/" + tickWarpCallback);
}
}
tickWarpCallback = null;
warpResponsibleSource = null;
}
if (warpResponsiblePlayer != null)
{
Messenger.m(warpResponsiblePlayer, String.format("gi ... Time warp completed with %d tps, or %.2f mspt", tps, mspt));
warpResponsiblePlayer = null;
}
else
{
Messenger.print_server_message(CarpetServer.minecraft_server, String.format("... Time warp completed with %d tps, or %.2f mspt", tps, mspt));
}
remainingWarpTicks = 0;
}
public boolean continueWarp()
{
if (!runGameElements)
// Returning false so we don't have to run at max speed when doing nothing
{
return false;
}
if (remainingWarpTicks > 0)
{
if (remainingWarpTicks == scheduledCurrentWarpTicks) //first call after previous tick, adjust start time
{
tickWarpStartTime = System.nanoTime();
}
remainingWarpTicks -= 1;
return true;
}
else
{
finishTickWarp();
return false;
}
}
/**
* Functional interface that listens for tickrate changes. This is
* implemented to allow tickrate compatibility with other mods etc.
*/
private final Map<String, BiConsumer<String, Float>> tickrateListeners = new HashMap<>();
private static final float MIN_TICKRATE = 0.01f;
//unused - mod compat reasons
@Override
public void setTickRate(float rate)
{
setTickRate(rate, true);
}
public void setTickRate(float rate, boolean update)
{
super.setTickRate(rate);
if (update)
{
notifyTickrateListeners("carpet");
}
}
private void tickrateChanged(String modId, float rate)
{
// Other mods might change the tickrate in a slightly
// different way. Also allow for tickrates that don't
// divide into 1000 here.
if (rate < MIN_TICKRATE)
{
rate = MIN_TICKRATE;
}
tickrate = rate;
mspt = 1000.0f / tickrate;
notifyTickrateListeners(modId);
}
private void notifyTickrateListeners(String originModId)
{
synchronized (tickrateListeners)
{
for (Map.Entry<String, BiConsumer<String, Float>> listenerEntry : tickrateListeners.entrySet())
{
if (originModId == null || !originModId.equals(listenerEntry.getKey()))
{
listenerEntry.getValue().accept(originModId, tickrate);
}
}
}
ServerNetworkHandler.updateTickSpeedToConnectedPlayers(server);
}
public BiConsumer<String, Float> addTickrateListener(String modId, BiConsumer<String, Float> tickrateListener)
{
synchronized (tickrateListeners)
{
tickrateListeners.put(modId, tickrateListener);
}
return this::tickrateChanged;
}
}
+69 -265
View File
@@ -1,237 +1,18 @@
package carpet.helpers;
import carpet.CarpetServer;
import carpet.network.ServerNetworkHandler;
import carpet.utils.Messenger;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.network.chat.Component;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import java.util.HashMap;
import java.util.Map;
import java.util.function.BiConsumer;
public class TickRateManager
{
public static final int PLAYER_GRACE = 2;
public float tickrate = 20.0f;
public float mspt = 50.0f;
public long time_bias = 0;
public long time_warp_start_time = 0;
public long time_warp_scheduled_ticks = 0;
public ServerPlayer time_advancerer = null;
public String tick_warp_callback = null;
public CommandSourceStack tick_warp_sender = null;
public int player_active_timeout = 0;
public boolean process_entities = true;
private boolean deepFreeze = false;
private boolean is_paused = false;
public boolean is_superHot = false;
protected float tickrate = 20.0f;
protected float mspt = 50.0f;
protected int playerActivityTimeout = 0;
protected boolean runGameElements = true;
// deep freeze is onlyu used serverside
protected boolean deepFreeze = false;
protected boolean isGamePaused = false;
protected boolean isSuperHot = false;
private MinecraftServer server;
public TickRateManager(MinecraftServer server) {
this.server = server;
}
/**
* @return Whether or not the game is in a frozen state.
* You should normally use {@link #process_entities} instead,
* since that one accounts for tick steps and superhot
*/
public boolean isPaused()
{
return is_paused;
}
public boolean process_entities()
{
return process_entities;
}
/**
* Whether or not the game is deeply frozen.
* This can be used for things that you may not normally want
* to freeze, but may need to in some situations.
* This should be checked with {@link #process_entities} to make sure the
* current tick is actually frozen, not only the game
*
* @return Whether or not the game is deeply frozen.
*/
public boolean deeplyFrozen()
{
return deepFreeze;
}
/**
* Used to update the frozen state of the game.
* Handles connected clients as well.
*
* @param isPaused Whether or not the game is paused
* @param isDeepFreeze Whether or not the game is deeply frozen
*/
public void setFrozenState(boolean isPaused, boolean isDeepFreeze)
{
is_paused = isPaused;
deepFreeze = isPaused ? isDeepFreeze : false;
ServerNetworkHandler.updateFrozenStateToConnectedPlayers(server);
}
public void reset_player_active_timeout()
{
if (player_active_timeout < PLAYER_GRACE)
{
player_active_timeout = PLAYER_GRACE;
ServerNetworkHandler.updateTickPlayerActiveTimeoutToConnectedPlayers(server);
}
}
public void add_ticks_to_run_in_pause(int ticks)
{
player_active_timeout = PLAYER_GRACE + ticks;
ServerNetworkHandler.updateTickPlayerActiveTimeoutToConnectedPlayers(server);
}
public Component tickrate_advance(ServerPlayer player, int advance, String callback, CommandSourceStack source)
{
if (0 == advance)
{
tick_warp_callback = null;
if (source != tick_warp_sender)
{
tick_warp_sender = null;
}
if (time_bias > 0)
{
finish_time_warp();
tick_warp_sender = null;
return Messenger.c("gi Warp interrupted");
}
return Messenger.c("ri No warp in progress");
}
if (time_bias > 0)
{
String who = "Another player";
if (time_advancerer != null)
{
who = time_advancerer.getScoreboardName();
}
return Messenger.c("l " + who + " is already advancing time at the moment. Try later or ask them");
}
time_advancerer = player;
time_warp_start_time = System.nanoTime();
time_warp_scheduled_ticks = advance;
time_bias = advance;
tick_warp_callback = callback;
tick_warp_sender = source;
return Messenger.c("gi Warp speed ....");
}
public void finish_time_warp()
{
long completed_ticks = time_warp_scheduled_ticks - time_bias;
double milis_to_complete = System.nanoTime() - time_warp_start_time;
if (milis_to_complete == 0.0)
{
milis_to_complete = 1.0;
}
milis_to_complete /= 1000000.0;
int tps = (int) (1000.0D * completed_ticks / milis_to_complete);
double mspt = (1.0 * milis_to_complete) / completed_ticks;
time_warp_scheduled_ticks = 0;
time_warp_start_time = 0;
if (tick_warp_callback != null)
{
Commands icommandmanager = tick_warp_sender.getServer().getCommands();
try
{
icommandmanager.performPrefixedCommand(tick_warp_sender, tick_warp_callback);
}
catch (Throwable var23)
{
if (time_advancerer != null)
{
Messenger.m(time_advancerer, "r Command Callback failed - unknown error: ", "rb /" + tick_warp_callback, "/" + tick_warp_callback);
}
}
tick_warp_callback = null;
tick_warp_sender = null;
}
if (time_advancerer != null)
{
Messenger.m(time_advancerer, String.format("gi ... Time warp completed with %d tps, or %.2f mspt", tps, mspt));
time_advancerer = null;
}
else
{
Messenger.print_server_message(CarpetServer.minecraft_server, String.format("... Time warp completed with %d tps, or %.2f mspt", tps, mspt));
}
time_bias = 0;
}
public boolean continueWarp()
{
if (!process_entities)
// Returning false so we don't have to run at max speed when doing nothing
{
return false;
}
if (time_bias > 0)
{
if (time_bias == time_warp_scheduled_ticks) //first call after previous tick, adjust start time
{
time_warp_start_time = System.nanoTime();
}
time_bias -= 1;
return true;
}
else
{
finish_time_warp();
return false;
}
}
public void tick()
{
if (player_active_timeout > 0)
{
player_active_timeout--;
}
if (is_paused)
{
process_entities = player_active_timeout >= PLAYER_GRACE;
}
else if (is_superHot)
{
process_entities = player_active_timeout > 0;
}
else
{
process_entities = true;
}
}
/**
* Functional interface that listens for tickrate changes. This is
* implemented to allow tickrate compatibility with other mods etc.
*/
private final Map<String, BiConsumer<String, Float>> tickrateListeners = new HashMap<>();
private static final float MIN_TICKRATE = 0.01f;
//unused - mod compat reasons
public void tickrate(float rate)
{
tickrate(rate, true);
}
public void tickrate(float rate, boolean update)
public void setTickRate(float rate)
{
tickrate = rate;
long msptt = (long) (1000.0 / tickrate);
@@ -240,53 +21,76 @@ public class TickRateManager
msptt = 1L;
tickrate = 1000.0f;
}
this.mspt = msptt;
if (update)
{
notifyTickrateListeners("carpet");
}
mspt = msptt;
}
private void tickrateChanged(String modId, float rate)
public float tickrate()
{
// Other mods might change the tickrate in a slightly
// different way. Also allow for tickrates that don't
// divide into 1000 here.
if (rate < MIN_TICKRATE)
{
rate = MIN_TICKRATE;
}
tickrate = rate;
mspt = 1000.0f / tickrate;
notifyTickrateListeners(modId);
return tickrate;
}
private void notifyTickrateListeners(String originModId)
/**
* @return Whether or not the game is in a frozen state.
* You should normally use {@link #runGameElements} instead,
* since that one accounts for tick steps and superhot
*/
public boolean gameIsPaused()
{
synchronized (tickrateListeners)
{
for (Map.Entry<String, BiConsumer<String, Float>> listenerEntry : tickrateListeners.entrySet())
{
if (originModId == null || !originModId.equals(listenerEntry.getKey()))
{
listenerEntry.getValue().accept(originModId, Float.valueOf(tickrate));
}
}
}
ServerNetworkHandler.updateTickSpeedToConnectedPlayers(server);
return isGamePaused;
}
public BiConsumer<String, Float> addTickrateListener(String modId, BiConsumer<String, Float> tickrateListener)
public float mspt() {
return mspt;
}
public boolean runsNormally()
{
synchronized (tickrateListeners)
return runGameElements;
}
public boolean isSuperHot()
{
return isSuperHot;
}
public void setPlayerActiveTimeout(int timeout)
{
playerActivityTimeout = timeout;
}
public int getPlayerActiveTimeout()
{
return playerActivityTimeout;
}
public void setFrozenState(boolean isPaused, boolean isDeepFreeze)
{
isGamePaused = isPaused;
deepFreeze = isPaused && isDeepFreeze;
}
public void setSuperHot(boolean isSuperHot)
{
this.isSuperHot = isSuperHot;
}
public void tick()
{
if (playerActivityTimeout > 0)
{
tickrateListeners.put(modId, tickrateListener);
playerActivityTimeout--;
}
if (isGamePaused)
{
runGameElements = playerActivityTimeout >= PLAYER_GRACE;
}
else if (isSuperHot)
{
runGameElements = playerActivityTimeout > 0;
}
else
{
runGameElements = true;
}
return this::tickrateChanged;
}
}
+14 -13
View File
@@ -10,27 +10,28 @@ import net.minecraft.server.level.ServerPlayer;
import carpet.CarpetServer;
import carpet.utils.Messenger;
@Deprecated(forRemoval = true, since = "now")
public class TickSpeed
{
private static Optional<TickRateManager> gTRM() {
private static Optional<ServerTickRateManager> gTRM() {
if (CarpetServer.minecraft_server == null) return Optional.empty();
return Optional.of(((MinecraftServerInterface)CarpetServer.minecraft_server).getTickRateManager());
}
public static boolean process_entities() {
return gTRM().map(trm -> trm.process_entities).orElse(true);
return gTRM().map(ServerTickRateManager::runsNormally).orElse(true);
}
public static float mspt() {
return gTRM().map(trm -> trm.mspt).orElse(50.0f);
return gTRM().map(ServerTickRateManager::mspt).orElse(50.0f);
}
public static boolean isPaused() {
return gTRM().map(TickRateManager::isPaused).orElse(false);
return gTRM().map(ServerTickRateManager::gameIsPaused).orElse(false);
}
public static boolean deeplyFrozen() {
return gTRM().map(TickRateManager::deeplyFrozen).orElse(false);
return gTRM().map(ServerTickRateManager::deeplyFrozen).orElse(false);
}
public static void setFrozenState(boolean isPaused, boolean isDeepFreeze) {
@@ -39,7 +40,7 @@ public class TickSpeed
public static void reset_player_active_timeout()
{
gTRM().ifPresent(TickRateManager::reset_player_active_timeout);
gTRM().ifPresent(ServerTickRateManager::resetPlayerActivity);
}
public static void reset()
@@ -49,33 +50,33 @@ public class TickSpeed
public static void add_ticks_to_run_in_pause(int ticks)
{
gTRM().ifPresent(trm -> trm.add_ticks_to_run_in_pause(ticks));
gTRM().ifPresent(trm -> trm.stepGameIfPaused(ticks));
}
public static Component tickrate_advance(ServerPlayer player, int advance, String callback, CommandSourceStack source)
{
return gTRM().map(trm -> trm.tickrate_advance(player, advance, callback, source)).orElse(Messenger.c("ri Tickrate management not enabled"));
return gTRM().map(trm -> trm.requestGameToWarpSpeed(player, advance, callback, source)).orElse(Messenger.c("ri Tickrate management not enabled"));
}
public static void finish_time_warp()
{
gTRM().ifPresent(TickRateManager::finish_time_warp);
gTRM().ifPresent(ServerTickRateManager::finishTickWarp);
}
public static boolean continueWarp()
{
return gTRM().map(TickRateManager::continueWarp).orElse(false);
return gTRM().map(ServerTickRateManager::continueWarp).orElse(false);
}
public static void tick()
{
gTRM().ifPresent(TickRateManager::tick);
gTRM().ifPresent(ServerTickRateManager::tick);
}
//unused - mod compat reasons
public static void tickrate(float rate) {tickrate(rate, true);}
public static void tickrate(float rate, boolean update)
{
gTRM().ifPresent(trm -> trm.tickrate(rate, update));
gTRM().ifPresent(trm -> trm.setTickRate(rate, update));
}
@@ -147,7 +148,7 @@ public class TickSpeed
}
if (is_paused)
{
process_entities = player_active_timeout >= TickRateManager.PLAYER_GRACE;
process_entities = player_active_timeout >= ServerTickRateManager.PLAYER_GRACE;
}
else if (is_superHot)
{
@@ -3,8 +3,7 @@ package carpet.logging;
import carpet.CarpetServer;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.HopperCounter;
import carpet.helpers.TickRateManager;
import carpet.helpers.TickSpeed;
import carpet.helpers.ServerTickRateManager;
import carpet.logging.logHelpers.PacketCounter;
import carpet.utils.Messenger;
import carpet.utils.SpawnReporter;
@@ -118,18 +117,18 @@ public class HUDController
}
private static Component [] send_tps_display(MinecraftServer server)
{
final OptionalDouble averageTPS = Arrays.stream(server.tickTimes).average();
TickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
OptionalDouble averageTPS = Arrays.stream(server.tickTimes).average();
ServerTickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
if (averageTPS.isEmpty())
{
return new Component[]{Component.literal("No TPS data available")};
}
double MSPT = Arrays.stream(server.tickTimes).average().getAsDouble() * 1.0E-6D;
double TPS = 1000.0D / Math.max((trm.time_warp_start_time != 0)?0.0:trm.mspt, MSPT);
if (trm.isPaused()) {
double TPS = 1000.0D / Math.max(trm.isInWarpSpeed()?0.0:trm.mspt(), MSPT);
if (trm.gameIsPaused()) {
TPS = 0;
}
String color = Messenger.heatmap_color(MSPT,trm.mspt);
String color = Messenger.heatmap_color(MSPT,trm.mspt());
return new Component[]{Messenger.c(
"g TPS: ", String.format(Locale.US, "%s %.1f",color, TPS),
"g MSPT: ", String.format(Locale.US,"%s %.1f", color, MSPT))};
@@ -1,8 +1,9 @@
package carpet.mixins;
import carpet.fakes.ClientLevelInterface;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.TickRateManager;
import carpet.helpers.TickSpeed;
import carpet.helpers.ServerTickRateManager;
import carpet.utils.CarpetProfiler;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
@@ -37,14 +38,16 @@ public class BoundTickingBlockEntity_tickMixin<T extends BlockEntity>
))
private void checkProcessBEs(BlockEntityTicker<T> blockEntityTicker, Level world, BlockPos pos, BlockState state, T blockEntity)
{
// these two branches are identical, but we need to check the world type and inferfaces
if (world.isClientSide()) {
// client
if (TickSpeed.process_entitiesClient()) blockEntityTicker.tick(world, pos, state, blockEntity);
TickRateManager tickRateManager = ((ClientLevelInterface)world).getTickRateManager();
if (tickRateManager.runsNormally()) blockEntityTicker.tick(world, pos, state, blockEntity);
} else {
// server
ServerLevel serverWorld = (ServerLevel) world;
TickRateManager tickRateManager = ((MinecraftServerInterface)serverWorld.getServer()).getTickRateManager();
if (tickRateManager.process_entities()) blockEntityTicker.tick(world, pos, state, blockEntity);
ServerTickRateManager serverTickRateManager = ((MinecraftServerInterface)serverWorld.getServer()).getTickRateManager();
if (serverTickRateManager.runsNormally()) blockEntityTicker.tick(world, pos, state, blockEntity);
}
}
@@ -0,0 +1,28 @@
package carpet.mixins;
import carpet.fakes.ClientLevelInterface;
import carpet.helpers.TickRateManager;
import net.minecraft.client.multiplayer.ClientLevel;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ClientLevel.class)
public class ClientLevel_tickSpeedMixin implements ClientLevelInterface
{
private TickRateManager tickRateManager;
@Inject(method = "<init>", at = @At("RETURN"))
private void onInit(CallbackInfo ci)
{
this.tickRateManager = new TickRateManager();
}
@Override
public TickRateManager getTickRateManager()
{
return tickRateManager;
}
}
@@ -1,6 +1,5 @@
package carpet.mixins;
import carpet.helpers.TickSpeed;
import carpet.network.CarpetClient;
import carpet.network.ClientNetworkHandler;
import net.minecraft.client.Minecraft;
@@ -34,13 +33,11 @@ public abstract class ClientPacketListener_customPacketsMixin
private void onGameJoined(ClientboundLoginPacket packet, CallbackInfo info)
{
CarpetClient.gameJoined(minecraft.player);
TickSpeed.resetClient();
}
@Inject(method = "onDisconnect", at = @At("HEAD"))
private void onCMDisconnected(Component reason, CallbackInfo ci)
{
CarpetClient.disconnect();
TickSpeed.resetClient();
}
}
@@ -1,8 +1,10 @@
package carpet.mixins;
import carpet.fakes.ClientLevelInterface;
import carpet.fakes.MinecraftClientInferface;
import carpet.helpers.TickSpeed;
import carpet.helpers.TickRateManager;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.LevelRenderer;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@@ -15,6 +17,7 @@ public class LevelRenderer_pausedShakeMixin
{
@Shadow @Final private Minecraft minecraft;
@Shadow private ClientLevel level;
float initial = -1234.0f;
// require 0 is for optifine being a bitch as it usually is.
@@ -25,7 +28,8 @@ public class LevelRenderer_pausedShakeMixin
private float changeTickPhase(float previous)
{
initial = previous;
if (!TickSpeed.process_entitiesClient())
TickRateManager trm = ((ClientLevelInterface)level).getTickRateManager();
if (!trm.runsNormally())
return ((MinecraftClientInferface)minecraft).getPausedTickDelta();
return previous;
}
@@ -1,10 +1,12 @@
package carpet.mixins;
import carpet.fakes.ClientLevelInterface;
import carpet.fakes.LevelInterface;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.TickRateManager;
import carpet.helpers.TickSpeed;
import carpet.helpers.ServerTickRateManager;
import carpet.utils.CarpetProfiler;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.redstone.NeighborUpdater;
import org.spongepowered.asm.mixin.Final;
@@ -53,55 +55,26 @@ public abstract class Level_tickMixin implements LevelInterface
private void endBlockEntities(CallbackInfo ci) {
CarpetProfiler.end_current_section(currentSection);
}
/*
@Inject(method = "tickBlockEntities", locals = LocalCapture.CAPTURE_FAILHARD, at = @At(
value = "INVOKE",
target = "Lnet/minecraft/class_5562;method_31704()Z",
shift = At.Shift.BEFORE,
ordinal = 0
))
private void startTileEntitySection(CallbackInfo ci, Profiler profiler_1, Iterator i, class_5562 lv)
{
entitySection = CarpetProfiler.start_block_entity_section((World)(Object)this, (BlockEntity) lv, CarpetProfiler.TYPE.TILEENTITY);
}
@Redirect(method = "tickBlockEntities", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/class_5562;method_31704()Z",
ordinal = 0
)) // isRemoved()
private boolean checkProcessTEs(class_5562 class_5562)
{
return class_5562.method_31704() || !TickSpeed.process_entities; // blockEntity can be NULL? happened once with fake player
}
@Inject(method = "tickBlockEntities", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/class_5562;method_31703()V",
shift = At.Shift.AFTER,
ordinal = 0
))
private void endTileEntitySection(CallbackInfo ci)
{
CarpetProfiler.end_current_entity_section(entitySection);
}
*/
@Inject(method = "guardEntityTick", at = @At("HEAD"), cancellable = true)
private void startEntity(Consumer<Entity> consumer_1, Entity e, CallbackInfo ci)
{
// this shows that probably tick speed controller needs to be accessible through level referring to servers on server and client on clientLevel
// these two branches could also be merged into one generic for cloent and server
if (!isClientSide)
{
ServerLevel serverLevel = (ServerLevel) (Object) this;
TickRateManager trm = ((MinecraftServerInterface)serverLevel.getServer()).getTickRateManager();
if (!(trm.process_entities() || (e instanceof Player)))
ServerTickRateManager trm = ((MinecraftServerInterface)serverLevel.getServer()).getTickRateManager();
if (!(trm.runsNormally() || (e instanceof Player)))
{
ci.cancel();
}
}
else
{
if (!(TickSpeed.process_entitiesClient() || (e instanceof Player) || TickSpeed.isIs_superHotClient() && e.getControllingPassenger() instanceof Player))
ClientLevel clientLevel = (ClientLevel) (Object) this;
TickRateManager trm = ((ClientLevelInterface)clientLevel).getTickRateManager();
if (!(trm.runsNormally() || (e instanceof Player) || trm.isSuperHot() && e.getControllingPassenger() instanceof Player))
{
ci.cancel();
}
+18 -11
View File
@@ -1,7 +1,9 @@
package carpet.mixins;
import carpet.CarpetServer;
import carpet.helpers.TickSpeed;
import carpet.fakes.ClientLevelInterface;
import carpet.helpers.TickRateManager;
import carpet.fakes.MinecraftInterface;
import carpet.network.CarpetClient;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
@@ -12,8 +14,10 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Optional;
@Mixin(Minecraft.class)
public class MinecraftMixin
public class MinecraftMixin implements MinecraftInterface
{
@Shadow public ClientLevel level;
@@ -26,16 +30,19 @@ public class MinecraftMixin
@Inject(at = @At("HEAD"), method = "tick")
private void onClientTick(CallbackInfo info) {
if (this.level != null) {
TickSpeed.tickClient();
if (CarpetServer.minecraft_server == null) // remote client only ? no - now any client
{
} else {
// hmm, server should tick, rgiht?
//TickSpeed.tick();
}
if (!TickSpeed.process_entitiesClient())
getTickRateManager().ifPresent(TickRateManager::tick);
// hope server doesn't need to tick - should be handled by the server on its own
if (!getTickRateManager().map(TickRateManager::runsNormally).orElse(true))
CarpetClient.shapes.renewShapes();
}
}
@Override
public Optional<TickRateManager> getTickRateManager()
{
if (this.level != null) {
return Optional.of(((ClientLevelInterface)this.level).getTickRateManager());
}
return Optional.empty();
}
}
@@ -88,7 +88,7 @@ public abstract class MinecraftServer_scarpetMixin extends ReentrantBlockableEve
))
public void tickTasks(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
if (!getTickRateManager().process_entities())
if (!getTickRateManager().runsNormally())
{
return;
}
@@ -1,8 +1,7 @@
package carpet.mixins;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.TickRateManager;
import carpet.helpers.TickSpeed;
import carpet.helpers.ServerTickRateManager;
import carpet.patches.CopyProfilerResult;
import carpet.utils.CarpetProfiler;
import net.minecraft.Util;
@@ -69,18 +68,18 @@ public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableE
private float carpetMsptAccum = 0.0f;
private TickRateManager tickRateManager;
private ServerTickRateManager serverTickRateManager;
@Inject(method = "<init>", at = @At("RETURN"))
private void onInit(CallbackInfo ci)
{
tickRateManager = new TickRateManager((MinecraftServer)(Object)this);
serverTickRateManager = new ServerTickRateManager((MinecraftServer)(Object)this);
}
@Override
public TickRateManager getTickRateManager()
public ServerTickRateManager getTickRateManager()
{
return tickRateManager;
return serverTickRateManager;
}
/**
@@ -111,8 +110,8 @@ public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableE
}
long msThisTick = 0L;
long long_1 = 0L;
float mspt = tickRateManager.mspt;
if (tickRateManager.time_warp_start_time != 0 && tickRateManager.continueWarp())
float mspt = serverTickRateManager.mspt();
if (serverTickRateManager.isInWarpSpeed() && serverTickRateManager.continueWarp())
{
//making sure server won't flop after the warp or if the warp is interrupted
this.nextTickTime = this.lastOverloadWarning = Util.getMillis();
@@ -151,9 +150,9 @@ public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableE
//this.startMonitor(tickDurationMonitor);
this.startMetricsRecordingTick();
this.profiler.push("tick");
this.tickServer(tickRateManager.time_warp_start_time != 0 ? ()->true : this::haveTime);
this.tickServer(serverTickRateManager.isInWarpSpeed() ? ()->true : this::haveTime);
this.profiler.popPush("nextTickWait");
if (tickRateManager.time_warp_start_time != 0) // clearing all hanging tasks no matter what when warping
if (serverTickRateManager.isInWarpSpeed()) // clearing all hanging tasks no matter what when warping
{
while(this.runEveryTask()) {Thread.yield();}
}
@@ -2,7 +2,7 @@ package carpet.mixins;
import carpet.fakes.MinecraftServerInterface;
import carpet.fakes.ThreadedAnvilChunkStorageInterface;
import carpet.helpers.TickRateManager;
import carpet.helpers.ServerTickRateManager;
import carpet.utils.CarpetProfiler;
import net.minecraft.server.level.DistanceManager;
import org.spongepowered.asm.mixin.Final;
@@ -80,7 +80,7 @@ public abstract class ServerChunkCache_tickMixin
private boolean skipChunkTicking(ServerLevel serverWorld)
{
boolean debug = serverWorld.isDebug();
if (!((MinecraftServerInterface)serverWorld.getServer()).getTickRateManager().process_entities())
if (!((MinecraftServerInterface)serverWorld.getServer()).getTickRateManager().runsNormally())
{
// simplified chunk tick iteration assuming world is frozen otherwise as suggested by Hadron67
// to be kept in sync with the original injection source
@@ -107,8 +107,8 @@ public abstract class ServerChunkCache_tickMixin
{
// pausing expiry of tickets
// that will prevent also chunks from unloading, so require a deep frozen state
TickRateManager trm = ((MinecraftServerInterface) level.getServer()).getTickRateManager();
if (!trm.process_entities() && trm.deeplyFrozen()) return;
ServerTickRateManager trm = ((MinecraftServerInterface) level.getServer()).getTickRateManager();
if (!trm.runsNormally() && trm.deeplyFrozen()) return;
distanceManager.purgeStaleTickets();
}
@@ -20,7 +20,7 @@ public class ServerFunctionManager_tickMixin
@Inject(method = "tick", at = @At("HEAD"), cancellable = true)
private void beforeDatapacks(CallbackInfo ci)
{
if (! ((MinecraftServerInterface)server).getTickRateManager().process_entities())
if (! ((MinecraftServerInterface)server).getTickRateManager().runsNormally())
{
ci.cancel();
}
@@ -27,7 +27,7 @@ public class ServerGamePacketListenerImpl_tickMixin
{
if (p.getXxa() != 0.0F || p.getZza() != 0.0F || p.isJumping() || p.isShiftKeyDown())
{
((MinecraftServerInterface)player.getServer()).getTickRateManager().reset_player_active_timeout();
((MinecraftServerInterface)player.getServer()).getTickRateManager().resetPlayerActivity();
}
}
@@ -53,7 +53,7 @@ public class ServerGamePacketListenerImpl_tickMixin
{
lastMoved = movedBy;
lastMovedTick = player.getServer().getTickCount();
((MinecraftServerInterface)player.getServer()).getTickRateManager().reset_player_active_timeout();
((MinecraftServerInterface)player.getServer()).getTickRateManager().resetPlayerActivity();
}
}
}
@@ -159,13 +159,13 @@ public abstract class ServerLevel_tickMixin extends Level
))
private void tickWorldBorder(WorldBorder worldBorder)
{
if (((MinecraftServerInterface)getServer()).getTickRateManager().process_entities()) worldBorder.tick();
if (((MinecraftServerInterface)getServer()).getTickRateManager().runsNormally()) worldBorder.tick();
}
@Inject(method = "advanceWeatherCycle", cancellable = true, at = @At("HEAD"))
private void tickWeather(CallbackInfo ci)
{
if (!((MinecraftServerInterface)getServer()).getTickRateManager().process_entities()) ci.cancel();
if (!((MinecraftServerInterface)getServer()).getTickRateManager().runsNormally()) ci.cancel();
}
@Redirect(method = "tick", at = @At(
@@ -174,7 +174,7 @@ public abstract class ServerLevel_tickMixin extends Level
))
private void tickTimeConditionally(ServerLevel serverWorld)
{
if (((MinecraftServerInterface)getServer()).getTickRateManager().process_entities()) tickTime();
if (((MinecraftServerInterface)getServer()).getTickRateManager().runsNormally()) tickTime();
}
@Redirect(method = "tick", at = @At(
@@ -183,7 +183,7 @@ public abstract class ServerLevel_tickMixin extends Level
))
private boolean tickPendingBlocks(ServerLevel serverWorld)
{
if (!((MinecraftServerInterface)getServer()).getTickRateManager().process_entities()) return true;
if (!((MinecraftServerInterface)getServer()).getTickRateManager().runsNormally()) return true;
return serverWorld.isDebug(); // isDebug()
}
@@ -193,7 +193,7 @@ public abstract class ServerLevel_tickMixin extends Level
))
private void tickConditionally(Raids raidManager)
{
if (((MinecraftServerInterface)getServer()).getTickRateManager().process_entities()) raidManager.tick();
if (((MinecraftServerInterface)getServer()).getTickRateManager().runsNormally()) raidManager.tick();
}
@Redirect(method = "tick", at = @At(
@@ -202,6 +202,6 @@ public abstract class ServerLevel_tickMixin extends Level
))
private void tickConditionally(ServerLevel serverWorld)
{
if (((MinecraftServerInterface)getServer()).getTickRateManager().process_entities()) runBlockEvents();
if (((MinecraftServerInterface)getServer()).getTickRateManager().runsNormally()) runBlockEvents();
}
}
@@ -1,12 +1,16 @@
package carpet.mixins;
import carpet.helpers.TickSpeed;
import carpet.fakes.MinecraftInterface;
import carpet.helpers.TickRateManager;
import net.minecraft.client.Minecraft;
import net.minecraft.client.Timer;
import carpet.CarpetSettings;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.Optional;
@Mixin(Timer.class)
public class Timer_tickSpeedMixin {
@Redirect(method = "advanceTime", at = @At(
@@ -14,9 +18,13 @@ public class Timer_tickSpeedMixin {
target = "Lnet/minecraft/client/Timer;msPerTick:F"
))
private float adjustTickSpeed(Timer counter) {
if (CarpetSettings.smoothClientAnimations && TickSpeed.process_entitiesClient())
if (CarpetSettings.smoothClientAnimations)
{
return Math.max(50.0f, TickSpeed.msptClient());
Optional<TickRateManager> trm = ((MinecraftInterface)Minecraft.getInstance()).getTickRateManager();
if (trm.isPresent() && trm.get().runsNormally())
{
return Math.max(50.0f, trm.get().mspt());
}
}
return 50f;
}
@@ -5,7 +5,8 @@ import carpet.CarpetExtension;
import carpet.CarpetSettings;
import carpet.api.settings.CarpetRule;
import carpet.api.settings.InvalidRuleValueException;
import carpet.helpers.TickSpeed;
import carpet.fakes.ClientLevelInterface;
import carpet.helpers.TickRateManager;
import carpet.api.settings.SettingsManager;
import io.netty.buffer.Unpooled;
import java.util.HashMap;
@@ -65,15 +66,23 @@ public class ClientNetworkHandler
}
}
});
dataHandlers.put("TickRate", (p, t) -> TickSpeed.tickrateClient(((NumericTag)t).getAsFloat()));
dataHandlers.put("TickRate", (p, t) -> {
TickRateManager tickRateManager = ((ClientLevelInterface)p.clientLevel).getTickRateManager();
tickRateManager.setTickRate(((NumericTag) t).getAsFloat());
});
dataHandlers.put("TickingState", (p, t) -> {
CompoundTag tickingState = (CompoundTag)t;
TickSpeed.setFrozenStateClient(tickingState.getBoolean("is_paused"), tickingState.getBoolean("deepFreeze"));
TickRateManager tickRateManager = ((ClientLevelInterface)p.clientLevel).getTickRateManager();
tickRateManager.setFrozenState(tickingState.getBoolean("is_paused"), tickingState.getBoolean("deepFreeze"));
});
dataHandlers.put("SuperHotState", (p, t) -> {
TickSpeed.setSuperHotClient(((ByteTag) t).equals(ByteTag.ONE));
TickRateManager tickRateManager = ((ClientLevelInterface)p.clientLevel).getTickRateManager();
tickRateManager.setSuperHot(((ByteTag) t).equals(ByteTag.ONE));
});
dataHandlers.put("TickPlayerActiveTimeout", (p, t) -> {
TickRateManager tickRateManager = ((ClientLevelInterface)p.clientLevel).getTickRateManager();
tickRateManager.setPlayerActiveTimeout(((NumericTag) t).getAsInt());
});
dataHandlers.put("TickPlayerActiveTimeout", (p, t) -> TickSpeed.setPlayer_active_timeoutClient(((NumericTag)t).getAsInt()));
dataHandlers.put("scShape", (p, t) -> { // deprecated // and unused // should remove for 1.17
if (CarpetClient.shapes != null)
CarpetClient.shapes.addShape((CompoundTag)t);
@@ -6,7 +6,7 @@ import carpet.api.settings.CarpetRule;
import carpet.api.settings.RuleHelper;
import carpet.fakes.MinecraftServerInterface;
import carpet.fakes.ServerGamePacketListenerImplInterface;
import carpet.helpers.TickRateManager;
import carpet.helpers.ServerTickRateManager;
import carpet.script.utils.SnoopyCommandSource;
import carpet.api.settings.SettingsManager;
import io.netty.buffer.Unpooled;
@@ -260,29 +260,29 @@ public class ServerNetworkHandler
}
private DataBuilder withTickRate()
{
TickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
tag.putFloat("TickRate", trm.tickrate);
ServerTickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
tag.putFloat("TickRate", trm.tickrate());
return this;
}
private DataBuilder withFrozenState()
{
TickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
ServerTickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
CompoundTag tickingState = new CompoundTag();
tickingState.putBoolean("is_paused", trm.isPaused());
tickingState.putBoolean("is_paused", trm.gameIsPaused());
tickingState.putBoolean("deepFreeze", trm.deeplyFrozen());
tag.put("TickingState", tickingState);
return this;
}
private DataBuilder withSuperHotState()
{
TickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
tag.putBoolean("SuperHotState", trm.is_superHot);
ServerTickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
tag.putBoolean("SuperHotState", trm.isSuperHot());
return this;
}
private DataBuilder withTickPlayerActiveTimeout()
{
TickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
tag.putInt("TickPlayerActiveTimeout", trm.player_active_timeout);
ServerTickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
tag.putInt("TickPlayerActiveTimeout", trm.getPlayerActiveTimeout());
return this;
}
private DataBuilder withRule(CarpetRule<?> rule)
@@ -2,7 +2,7 @@ package carpet.patches;
import carpet.CarpetServer;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.TickRateManager;
import carpet.helpers.ServerTickRateManager;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.Mth;
import net.minecraft.world.level.border.BorderChangeListener;
@@ -96,10 +96,10 @@ public class TickSyncedBorderExtent implements WorldBorder.BorderExtent
else
{
ms = Arrays.stream(server.tickTimes).average().orElseThrow(IllegalStateException::new) * 1.0E-6D;
TickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
if (trm.time_warp_start_time == 0) // not in time warp
ServerTickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
if (!trm.isInWarpSpeed())
{
ms = Math.max(ms, trm.mspt);
ms = Math.max(ms, trm.mspt());
}
}
double tps = 1_000.0D / ms;
+1 -2
View File
@@ -7,7 +7,6 @@ import carpet.api.settings.RuleHelper;
import carpet.api.settings.SettingsManager;
import carpet.api.settings.Validator;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.TickSpeed;
import carpet.logging.HUDController;
import carpet.network.ServerNetworkHandler;
import carpet.patches.EntityPlayerMPFake;
@@ -136,7 +135,7 @@ public class Carpet
public static boolean isTickProcessingPaused(MinecraftServer server)
{
return !((MinecraftServerInterface)server).getTickRateManager().process_entities();
return !((MinecraftServerInterface)server).getTickRateManager().runsNormally();
}
public static void handleExtensionsAPI(CarpetExpression expression)
+1
View File
@@ -188,6 +188,7 @@
"SlimeBlock_customStickyMixin"
],
"client": [
"ClientLevel_tickSpeedMixin",
"ShulkerBoxAccessMixin",
"Timer_tickSpeedMixin",
"MinecraftMixin",