mappings
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@@ -161,7 +161,7 @@ public class FeatureGenerator
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structureToFeature.put(StructureFeature.VILLAGE, Arrays.asList("village", "village_desert", "village_savanna", "village_taiga", "village_snowy"));
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structureToFeature.put(StructureFeature.MANSION, Collections.singletonList("mansion"));
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structureToFeature.put(StructureFeature.BURIED_TREASURE, Collections.singletonList("treasure"));
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structureToFeature.put(StructureFeature.field_24851, Collections.singletonList("witch_hut"));
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structureToFeature.put(StructureFeature.SWAMP_HUT, Collections.singletonList("witch_hut"));
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structureToFeature.put(StructureFeature.STRONGHOLD, Collections.singletonList("stronghold"));
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structureToFeature.put(StructureFeature.DESERT_PYRAMID, Collections.singletonList("desert_temple"));
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structureToFeature.put(StructureFeature.JUNGLE_PYRAMID, Collections.singletonList("jungle_temple"));
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@@ -188,7 +188,7 @@ public class FeatureGenerator
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put("igloo", ((StructureFeatureInterface)StructureFeature.IGLOO)::gridAnywhere);
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put("shipwreck", gridCustomStructure(StructureFeature.SHIPWRECK, new ShipwreckFeatureConfig(true), Biomes.PLAINS));
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put("shipwreck2", gridCustomStructure(StructureFeature.SHIPWRECK, new ShipwreckFeatureConfig(false), Biomes.PLAINS));
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put("witch_hut", ((StructureFeatureInterface)StructureFeature.field_24851)::gridAnywhere);
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put("witch_hut", ((StructureFeatureInterface)StructureFeature.SWAMP_HUT)::gridAnywhere);
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put("stronghold", ((StructureFeatureInterface)StructureFeature.STRONGHOLD)::gridAnywhere);
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put("ocean_ruin_small", gridCustomStructure(StructureFeature.OCEAN_RUIN,
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@@ -308,7 +308,7 @@ public class FeatureGenerator
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put("igloo", ((StructureFeatureInterface)StructureFeature.IGLOO)::plopAnywhere);
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put("shipwreck", spawnCustomStructure(StructureFeature.SHIPWRECK, new ShipwreckFeatureConfig(true), Biomes.PLAINS));
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put("shipwreck2", spawnCustomStructure(StructureFeature.SHIPWRECK, new ShipwreckFeatureConfig(false), Biomes.PLAINS));
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put("witch_hut", ((StructureFeatureInterface)StructureFeature.field_24851)::plopAnywhere);
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put("witch_hut", ((StructureFeatureInterface)StructureFeature.SWAMP_HUT)::plopAnywhere);
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put("stronghold", ((StructureFeatureInterface)StructureFeature.STRONGHOLD)::plopAnywhere);
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put("ocean_ruin_small", spawnCustomStructure(StructureFeature.OCEAN_RUIN,
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