extensions trigger for resource reload. Apps will reload upon reload

This commit is contained in:
gnembon committed 2020-06-05 23:23:47 -03:00
1 parent a8a22e1403
commit c5841408a6
5 files changed
+48 -4

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@@ -2,9 +2,12 @@ package carpet.mixins;
import carpet.CarpetServer;
import net.minecraft.network.ClientConnection;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.PlayerManager;
import net.minecraft.server.network.ServerPlayerEntity;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@@ -14,10 +17,18 @@ import static carpet.script.CarpetEventServer.Event.PLAYER_CONNECTS;
@Mixin(PlayerManager.class)
public class PlayerManager_coreMixin
{
@Shadow @Final private MinecraftServer server;
@Inject(method = "onPlayerConnect", at = @At("RETURN"))
private void onPlayerConnected(ClientConnection connection, ServerPlayerEntity player, CallbackInfo ci)
{
CarpetServer.onPlayerLoggedIn(player);
PLAYER_CONNECTS.onPlayerEvent(player);
}
@Inject(method = "onDataPacksReloaded", at = @At("HEAD"))
private void onResourcesRefreshedReloadCommand(CallbackInfo ci)
{
CarpetServer.onReload(server);
}
}