Refactor Carpet's sticky blocks code (#1505)
refactor sticky blocks code
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package carpet.mixins;
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import org.spongepowered.asm.mixin.Mixin;
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import carpet.CarpetSettings;
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import carpet.fakes.BlockBehaviourInterface;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Direction.Axis;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.ChainBlock;
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import net.minecraft.world.level.block.EndRodBlock;
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import net.minecraft.world.level.block.state.BlockState;
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@Mixin(ChainBlock.class)
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public class ChainBlock_customStickyMixin implements BlockBehaviourInterface {
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@Override
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public boolean isSticky(BlockState state) {
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return CarpetSettings.doChainStone;
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}
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@Override
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public boolean isStickyToNeighbor(Level level, BlockPos pos, BlockState state, BlockPos neighborPos, BlockState neighborState, Direction dir, Direction moveDir) {
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Axis axis = state.getValue(ChainBlock.AXIS);
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if (axis != dir.getAxis()) {
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return false;
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}
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if (CarpetSettings.chainStoneStickToAll) {
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return true;
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}
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if (neighborState.is((Block)(Object)this)) {
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return axis == neighborState.getValue(ChainBlock.AXIS);
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}
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if (neighborState.is(Blocks.END_ROD)) {
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return axis == neighborState.getValue(EndRodBlock.FACING).getAxis();
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}
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return Block.canSupportCenter(level, neighborPos, dir.getOpposite());
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}
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}
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