added player_collides_with_entity event
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@@ -270,3 +270,10 @@ __on_player_swaps_hands(player) -> (
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print('__on_player_swaps_hands(player)');
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print(' Player '+player+' swaps hands.')
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);
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__on_player_collides_with_entity(player, entity) ->
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(
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print('');
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print('__on_player_collides_with_entity(player, entity)');
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print(' Player '+player+' collides with '+entity);
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)
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