added player_collides_with_entity event
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@@ -32,6 +32,7 @@ __on_player_right_clicks_block(player, item_tuple, hand, block, face, hitvec) /
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__on_player_interacts_with_block(player, hand, block, face, hitvec) //right click on a block resulted in activation of said block
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__on_player_places_block(player, item_tuple, hand, block) // player have just placed the block.
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__on_player_interacts_with_entity(player, entity, hand)
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__on_player_collides_with_entity(player, entity)
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__on_player_chooses_recipe(player, recipe, full_stack)
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__on_player_switches_slot(player, from, to)
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__on_player_swaps_hands(player)
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